You can open the spawn menu (default T IIRC, re-bindable) and spawn him in.Where can I find the minotaur? he seems to be missing from around his throne
He's only there if you do the quest to the point where the lion dude gets stuck in the tent as he tries to show you the way to said throne, he doesn't really progress the quest though, just says something about helping with raiders and keeps repeating it if you ask him again, other than that if you wanna do lewd stuff with him you can spawn him in yes.Where can I find the minotaur? he seems to be missing from around his throne
bit of both I suspectSo.... Is this technically Bestiality or Furry?
I'd like to know this too. I'm aware of the quality adult games with strictly human characters like Harem Hotel, but I had no idea games of this quality with furry characters existed, and I spend way more time than I'd like to admit on e621.Someone know similar games ? ^^
He doesn't exist, just kill the alpha hyena and return with the head.Dude ı cant find pantha and ı cant mission help me ??
That character was in a previous build some time ago but suddenly vanished. You can find him in one of the pics in the OP. No idea why he was removed.i saw a pornhub video of a panther character with different animations from chakars's, is he in this build? reference :You must be registered to see the links
Explain then Anthem with twice the budget of the Witcher, development time of almost a decade and it came out basically a tech demo with no content. Where did the money go i wonderIt really irks me when people think large amounts of money equate to magic. In the grand scheme of things, 60k is chump change when trying to develop an open-world RPG at AAA quality. Big development studios funnel tens, if not hundreds of millions of dollars into a project like this over the course of years. (Seriously, look up the budget for any game of this type with this quality. For example - The Witcher 3 had a budget of $81 million, and took 4 years to develop.)
Before Wild Life really gained traction and was sitting between $12k-$15 a month, it had no definitive future. But with how much they're making now, the original vision may actually be obtainable within a few years time. With a generous estimate that they've been making 60k per month for two years now, they would've made just shy of $1.5 million - 1/54th of the budget of a similar game.
Patreon projects don't fail because they're cash grabs, they fail because you need a large amount of consumers to support them every month, and consumers do not understand how indie video game development compares to AAA development. Wild Life is fortunate because it managed to slog through the initial phase of systems development before a lot of people found out about it, so they're now capable of pumping out visible, tangible progress at a rate that will satisfy their newer supporters.
If anyone honestly expects a game to have any real content at 1/54th of the budget that other games in the same genre and quality bracket had, they're living in fantasy land.
/rant
thats a reel spicy baiti thought patretardreon forbid bestiality bs...... wat were they thinkin ;/
here ya goI think it would be worth doing torrent distribution for such large files
The panther is not in this build. it had some different animations from kral/chakarr so thats why i/others wanted to find him.i found out a way to have the panther back in the game, it's very simple
1. possess kral (you have to spawn him, not the one that gives you the quests)
2. go to his customization screen
3. remove his hair
4. in the skin option, drag along the slider and you'll find the panther skin as well as some others
strictly speaking it's not a seperate npc but it looks just like him. hope i helped
That's the opposite of what I was talking about, but I'll explain it. Anthem had the same problem during development that the original Destiny had, they changed the entire concept of the game at the last minute because that's what the people up top wanted. So they essentially threw away all the development time they poured into it before that point. For Anthem, the very first demo they showed publicly was that turning point. It wasn't even in-game footage, just a conceptual cinematic they put together the months prior.Explain then Anthem with twice the budget of the Witcher, development time of almost a decade and it came out basically a tech demo with no content. Where did the money go i wonder