There is only 1 and that is Kalyskah on the Unreal side that can be compared the rest is not even close to this complexity range, pretty much nothing on here is in the overall complexity range of Wild-Life yet.
Paralogue might step into this direction, well see but it seems they target a much lower complexity.
If you want to count Project Blue Moon and Carnal Instinct, yes you could but they are not at this overall complexity level yet either.
Paralogue might be slowly reaching the Fun times with the Streaming System now moving into bigger areas
But i agree Paralogues Asset Workflow is yielding one of the most Amazing results and QI WU knows what he's doing.
But let's wait and see how it holds up once they reach this complexity Level if they ever decide for the hit in system reach