_NAMELESS_

Member
Jul 22, 2020
454
592
I have the Build 26.08.2021 should i download the the Build 31.08.2021 ?

Is not Build 31.08.2021 the cheaper option but it has a little more contents ? i don't quite get it.
 

triedls

New Member
May 6, 2018
2
2
As someone new to Wild Life, this thread has me so confused. Is it a game? A tech demo? Both?

Is there gameplay beyond the Fest of Friendship? If so how does one access it?

Must have read ~100 pages of comments and I'm no closer to understanding...
 
Apr 18, 2021
82
80
As someone new to Wild Life, this thread has me so confused. Is it a game? A tech demo? Both?

Is there gameplay beyond the Fest of Friendship? If so how does one access it?

Must have read ~100 pages of comments and I'm no closer to understanding...
it's just in the demo phase right now mate, next week will be the full demo. it's... something of a game now, I guess.
 

marmaduke

Active Member
Dec 23, 2017
502
710
As someone new to Wild Life, this thread has me so confused. Is it a game? A tech demo? Both?
Bit of both, the fest of friendship demo is all there is currently in terms of gameplay, the sandbox is where the big bulk of content is at tho with dozens of charcters and hundreds if not thousands of animations and a variety of different landscapes to watch it all in...
 
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exter

Active Member
May 29, 2017
865
1,175
I have the Build 26.08.2021 should i download the the Build 31.08.2021 ?

Is not Build 31.08.2021 the cheaper option but it has a little more contents ? i don't quite get it.
They release the newest version for the 25$ tier first and then after another week or two the next lower tier gets acess. If they can add content in that one or two weeks, they will do so and also fix bugs that the higher tiers find. So you could say that the 25$ tier supporters are early acess and they are testing for bugs and stuff.
As for the question if you should download the version from the 31st, in the changelog is a google doc which lists all the animations, there you will see that the 31.08 version only got 3 more kerpali x kerpali animations. If thats worth it for you then download, but i would suggest to wait since next week they might release a new version.
 
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apnav

New Member
Mar 19, 2018
4
0
Hey i am sorry for the stupid question but I cant seem to find the actual story mode in the game. I played through the whole demo (with the male MC), went to the sandbox, showroom, etc, but where is the actual storyline mode, with Maya as MC? Sorry tried searching first but I am just an idiot i guess. thank you.
edit: spelling
 

morbidpenguin

Newbie
Nov 12, 2017
67
64
So, been a while since I played this. I see the dildos have been replaced with glowing statues. Is there any bonus for collecting them?

Also, how many characters are sexable in the demo Fest of Friendship? So far I can get Alissa, Indra, Jadeen, Kim and Milanna. Is Karra an option as well?
 
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D0v4hk1n

Member
Oct 4, 2017
444
631
yay kickstarter lol they wanna piece of the pie studio fow got

new wild life build next week on oct 8th, which will include futa shey probably

this is what that post contains as it was also posted on discord

" Patreon Friends, With many exciting developments on the horizon, I wanted to reach out to you--our loyal Patreon community—to make sure you're the first to know what’s next for Wild Life as we continue toward our goals of continued development and release to the public. Our Patreon community has been the backbone of Wild Life, and you’ve been the ones backing us from the start and believing in this wild and sexy mission. THANK YOU! If you’ve been following the project for some time or if you know anything about game development, you may be aware of the many costs and extensive amount of blood, sweat, and tears that go into developing a project like this. And as we continue to develop with an eye on a release date to mainstream audiences, we want to make sure we release a top-notch gaming experience. We want to be sure to do right by you, too, by giving you a product you can be proud of knowing that you played a pivotal role in creating. With this in mind, we're looking to scale up our development efforts to more quickly bring Wild Life to life (pun intended) because you deserve it! And we think the world deserves to discover it too. Fueled by these goals, we wanted to announce to you first that we will be introducing new audiences to Wild Life via Kickstarter while simultaneously retaining and strengthening our presence here on Patreon. We plan to introduce Wild Life on Kickstarter in October and run the campaign through November in order to raise additional funds and create public awareness and interest in the project. Patreon will remain our focal point for developing funding and sharing announcements since you are a vital part of Kerpal and this project. During and after the Kickstarter campaign, Patreon will remain our main development platform, where we will continue to explore ideas and deliver updates to you in the usual bi-monthly release schedule. After Wild Life is fully launched we will continue our work on additional content packages like add-ons, DLCs, and more. We are also excited to announce an upcoming release we know you'll love. The new Wild Life Patreon build will be available to our Member-tier supporters on or around October 8th and around 2 weeks later the $10 version goes live as usual. This will be the final demo build with which we’ll launch the Kickstarter campaign and will be available on Steam. The Steam version will be uncensored and free for everyone, but will not include the Sandbox Mode. Our next release then follows in December, adhering to our regular release schedule. As we always want to hear what our community has to say, we invite you to join us for a live stream Q&A on Picarto ( ). When? October 3rd. 21:00 Berlin Time (UTC+2) 12:00 Los Angeles, CA Time (UTC-7) 19:00 UTC Chris and I will talk more about the Kickstarter campaign and how it will play a role in building on the work the Patreon community has already done. If you can't make it to the stream, we will record it and of course continue to keep you updated as these happenings unfold. Thank you again for your unwavering belief and investments in this vision. We can't wait to bring Wild Life to life, so more people can experience this revolutionary gaming experience, which you’ve helped to create. With much gratitude, - Steve and the whole Wild Life Team "

tldr: thank you for patrons to continue simping for us, dont stop
but we wanna finish this project so kick starter will give us more money to hire more folks
after the game is done we'll continue making dlc and other stuff
steam version will NOT have sandbox mode
Hum, Idk how to take this. If it means quicker updates good but they have got to reach a point where their project enters a next stage we've been like this for years.
 

Imprimis

Member
Feb 11, 2019
166
244
i use ryzen5 1600 and r9 290x why i keep crashing even on low setting?
Short version is: The coding is shit.
Longer version is: They're doing something stupid with AMD based GPUs which requests twice the memory of an nvidia card (upto 6GB vram or so) then crashes due to same bad mem management.
 

Imprimis

Member
Feb 11, 2019
166
244
View attachment 1431501
A crowdfunding announcement has just been announced! Hopefully more funds means more content ;)
Well, they've been milking Patreon for $100k per month for some time now, so I guess its getting harder for them to stall by putting in more repetitive animations and no actual progress, so yeah, time to milk more gullible idiots with crowd funding on top of that. But all credit to him, if I could make over a million a year for doing so little, I would too.
 

ozomozyan

Member
Apr 29, 2018
195
163
Why do poses that I make for a character doesnt stay , I just want to let that characterstay in that pose while Im on another character
 

exter

Active Member
May 29, 2017
865
1,175
Why do poses that I make for a character doesnt stay , I just want to let that characterstay in that pose while Im on another character
i think you can tell them to follow you around and when in the character poser you can then pose them as well. you just cant let them stay in that pose when you leave the posing menu
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,595
3,354
Why do poses that I make for a character doesnt stay , I just want to let that characterstay in that pose while Im on another character
you can set them to follow then pose, switch character using the pose dialog and etc, but you cant control characters while posing a different one
 

Imprimis

Member
Feb 11, 2019
166
244
So I decided to watch their Q and A session, heres the summary to save you an hour;

Nvidia fanboys. Every machine they have is nvidia based. Only coded to work on nvidia because screw common sense and half your market making it work for everyone.

Target for kickstarter is min $250K.

Steam release is uncensored, no sandbox, no "story" past current demo. Enjoy your 5 mins game play.

Target for full game release is two years time, and 15 or so hours game play.

Team of 19 people. Three are admin, the other 16 has spent all that time making the massive demo.

They're trying to use old school method of finishing the game before optimization (yeah in two years time), despite using the pay monthly method and releasing demos every two months that people actually expect to work.

Rest of it was full of highly important details like their office is fancy, and has flag poles out front but landlord doesn't want wildlife signage, and going again about how Steve used to work in the film industry like thats relevant somehow.
 

AdeptusSteve

Member
Game Developer
Jun 9, 2017
198
1,397
Thanks for the sum-up mate. A couple of corrections Id like to add tho:

Nvidia fanboys. Every machine they have is nvidia based. Only coded to work on nvidia because screw common sense and half your market making it work for everyone.
The fact that our dev computers run on nvidia cards DOES NOT mean that the game will be completely unplayable for players with other manufactuerers GPUs.


Steam release is uncensored, no sandbox, no "story" past current demo. Enjoy your 5 mins game play.
Not sure what you mean by this but here is how it goes:
The Demo we are currently working on will be available on steam, uncensored, free but without the sandbox. If you want the whole sandbox content you know where to get it :)
The final release of the full game will also happen on steam and it WILL have the sandbox.



Target for full game release is two years time, and 15 or so hours game play.
Ideally 20 hours but its hard to give a proper estimate at the moment. There should also be additional side content to do which can bring the total meaningful playtime way above that target. We will see.



They're trying to use old school method of finishing the game before optimization (yeah in two years time), despite using the pay monthly method and releasing demos every two months that people actually expect to work.
Of course we do an optimization pass before every patreon release and keep things steady. Sometimes we go a but under and thats ok. Its a very large and complex thing with a lot of moving parts that we need to manage so bear with us when some builds dont perform as well as others.
After the demo we also to perform a big cleanup pass, throwing away a lot of old stuff that may be choking up the performance. Hopefully thatll bring things up in terms of performance.



Rest of it was full of highly important details like their office is fancy, and has flag poles out front but landlord doesn't want wildlife signage, and going again about how Steve used to work in the film industry like thats relevant somehow.
Well it was an open-end QnA and we covered all the questions we were asked :KEK:
 

Lizst

Newbie
Jan 7, 2018
56
42
So I decided to watch their Q and A session, heres the summary to save you an hour;

Nvidia fanboys. Every machine they have is nvidia based. Only coded to work on nvidia because screw common sense and half your market making it work for everyone.

Target for kickstarter is min $250K.

Steam release is uncensored, no sandbox, no "story" past current demo. Enjoy your 5 mins game play.

Target for full game release is two years time, and 15 or so hours game play.

Team of 19 people. Three are admin, the other 16 has spent all that time making the massive demo.

They're trying to use old school method of finishing the game before optimization (yeah in two years time), despite using the pay monthly method and releasing demos every two months that people actually expect to work.

Rest of it was full of highly important details like their office is fancy, and has flag poles out front but landlord doesn't want wildlife signage, and going again about how Steve used to work in the film industry like thats relevant somehow.
The "Optimize later" approach can sometimes be difficult because it might require you to rework some systems. If you only have a small amount of content on top of the system you are going to have an easier time refactoring your code.
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,595
3,354
But at the time, it is. Why do I pay monthly for a version I can't play with a ATI RX570?
that is almost the same performance if not better from the card in comparison to my 1650...yea that is definitely questionable because I can run the game mostly fine in around 30fps on the sandbox desert map whatever it's called
 
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