VR Isn't an actual mode in the main version right?!Whoa! The VR option is working!!
I was playing around with riftcat to use my cardboard as a VR headset for steam VR. Well, not an actual cardboard but some other 3d glasses where you put your smartphone in. Same concept.
And then i launched wildlife and it actually switches to VR mode! Man thats tense! if you have the opportunity, you must try that. Its a bit of work to set up though....
If its a integrated graphics card you're probably out of luck.i´m pretty sure my laptop doesn´t have the required graphic card
sadly
but it would´ve been nice to know before I downloaded it
yea maybe I have to uprade it sometimeIf its a integrated graphics card you're probably out of luck.
Both are not out of the realm of the future, but they are not in the current builds, no.Any chance for MM or FF animations? If there are I can't figure out how to start them
I agree, the interactions between two characters in terms of animations is more than any attempt at a 3d sex game combined, while being of very good quality. Not to mention the easy switch between holes, much appreciated.There are a lot of complaints/nitpicks etc in this thread. From someone who's been programming since the 80's, doing cgi since the 90's on and off and currently working on some games..
1. What theyve done here is amazing. I was planning to do exactly this.. but more linear/less sandbox. Honestly theyve done a better job than i would.. the models alone are amazing. The reason im not is this game will take a supercomputer to run. This is better quality than any AAA game i know of.
2. They might pull it off but i doubt they'll go gold in 2020. Maybe alpha. So be patient. Those of you who dont dev dont realise how impressive the work theyve done is.
3. His planning is admirable. In a few years 1080ti's will go used for $100-200 and 32gb ddr4 will be in mid level computers. So the average pc will be able to handle this. That's VERY smart planning
4. This is done in unreal engine. The best high end graphics engine available. Which means the graphics are upgradeable by simply upgrading the models etc. This game is going to be freaking stunning in years.
5: This is the biggy. These guys are going to be a serious studio. What theyre creating here is a game engine on top of UE4. Which means creating new games with their base will be 10x faster
If you dont have a HIGH END pc i doubt you can play this at all. But you will be able to in the future. Be patience. You have no concept of the sheer amount of time creating assets alone takes them. Much less all the optimisation.. id bet they spent more time on those two things than anything. Id buy stock in this studio in a heartbeat right now.
I mean, I know I probably have some twisted sense of what is 'high-end' but I have no problem whatsoever running UE4 games with just 8gb of ram, a phenom xII 955 (this is the big one right here, my cpu is OLD), and a 3gb 1060.There are a lot of complaints/nitpicks etc in this thread. From someone who's been programming since the 80's, doing cgi since the 90's on and off and currently working on some games..
1. What theyve done here is amazing. I was planning to do exactly this.. but more linear/less sandbox. Honestly theyve done a better job than i would.. the models alone are amazing. The reason im not is this game will take a supercomputer to run. This is better quality than any AAA game i know of.
2. They might pull it off but i doubt they'll go gold in 2020. Maybe alpha. So be patient. Those of you who dont dev dont realise how impressive the work theyve done is.
3. His planning is admirable. In a few years 1080ti's will go used for $100-200 and 32gb ddr4 will be in mid level computers. So the average pc will be able to handle this. That's VERY smart planning
4. This is done in unreal engine. The best high end graphics engine available. Which means the graphics are upgradeable by simply upgrading the models etc. This game is going to be freaking stunning in years.
5: This is the biggy. These guys are going to be a serious studio. What theyre creating here is a game engine on top of UE4. Which means creating new games with their base will be 10x faster
If you dont have a HIGH END pc i doubt you can play this at all. But you will be able to in the future. Be patience. You have no concept of the sheer amount of time creating assets alone takes them. Much less all the optimisation.. id bet they spent more time on those two things than anything. Id buy stock in this studio in a heartbeat right now.
Youre playing games with low poly models with textures that hide that fact. And the reason you can play them is that 1060 though that phenom isnt bad despite the fanboys. I upgraded from an fx8320 to a ryzen 1700x and if you put a 1080ti in your system it would game faster.I mean, I know I probably have some twisted sense of what is 'high-end' but I have no problem whatsoever running UE4 games with just 8gb of ram, a phenom xII 955 (this is the big one right here, my cpu is OLD), and a 3gb 1060.
Excablecar i think the game design is incredibly clever. Major game dev's will be stealing the possession mechanic. And the way they did sex animations is incredibly clever and a lot of devs could learn a lot from themI agree, the interactions between two characters in terms of animations is more than any attempt at a 3d sex game combined, while being of very good quality. Not to mention the easy switch between holes, much appreciated.
Models, animations, amount of interactions, game elements like swimming, flying, interface for all the things, tech for ejaculation. Eye candy doesn't work without the framework and they have made strides with both.
all characters are handcrafted from scratch, no "DAZ-Models" involvedYoure playing games with low poly models with textures that hide that fact. And the reason you can play them is that 1060 though that phenom isnt bad despite the fanboys. I upgraded from an fx8320 to a ryzen 1700x and if you put a 1080ti in your system it would game faster.
Those are daz models he's using likely sent to blender , morphed , retextured and sent to UE. Open the game.. look down at the Sand. Now look at some of the broad leaf plants. (he used low poly models for the trees etc). See the difference? Now look closely at the character models , ignore the clothing and the furries. Look closely at the human models. Look at the skin textures... now load up ANY aaa game and look closely at them.. you'll laugh. Look at the main characters hair. That hair probably has more vertices than 5 or 6 characters in the average game.. i could go on. Theres a reason i didnt do this. If i had dual 1080ti's and tossed another 16gb of ddr4 id give it a shot hoping the average gaming comp could catch up. What these guys have achieved is incredible
Even if he was wrong there, or maybe misspoke, I think we can all agree that's hes right on just how incredible your game is.all characters are handcrafted from scratch, no "DAZ-Models" involved