- Jul 30, 2017
- 2,137
- 3,355
The speech bubble and button system has potential to be VERY VR friendly.
If we could somehow link a speech bubble to a camera for more intuitive functionality, that'd be great. E.g, then you can auto-center the speech bubble to the camera, so it's always in a subtitle narration position, because moving it into position manually is too time consuming. Also, exclude the speech bubble from Depth of Field so it's not blurry; this might be tricky or super easy?
The current Button + Speech Bubble is absolutely IDEAL for VR. I don't think they actually planned this. They inadvertently created an ideal situation for VR. Hopefully in the future that's expanded on. I would totally buy VR for this game someday.
If we could somehow link a speech bubble to a camera for more intuitive functionality, that'd be great. E.g, then you can auto-center the speech bubble to the camera, so it's always in a subtitle narration position, because moving it into position manually is too time consuming. Also, exclude the speech bubble from Depth of Field so it's not blurry; this might be tricky or super easy?
The current Button + Speech Bubble is absolutely IDEAL for VR. I don't think they actually planned this. They inadvertently created an ideal situation for VR. Hopefully in the future that's expanded on. I would totally buy VR for this game someday.