It's pretty bad. Try it with shadows disabled, as that's probably the worst part.is UE5 as smooth as UE4 in an old shitty pc like mine?
(core i3 530, 16g ram, gtx1050Ti)
many people say UE5 is far more killing for low end pc :/ (for intel, i run ue4 version smoothly.)
no problem, i always play with occlusion minimum, shadow minimum and post processing minimum.It's pretty bad. Try it with shadows disabled, as that's probably the worst part.
Do not turn on Lumen first and foremost, that's the biggest culprit.no problem, i always play with occlusion minimum, shadow minimum and post processing minimum.
I m not into best graphism anyway, as long the game is smooth and look decent, it's fine to me.
(downloading it now, speed is super low -_-)
well i tried and nope, no chance on my side. Take forever to load...Do not turn on Lumen first and foremost, that's the biggest culprit.
Though I think Wild Life doesn't support software render lumen anyway..
It's definitely a game changer in how fugly it makes everything. How can you stand that crap??Any plans to have dept of field implemented in more than just the sex mini games? Honestly dof is a game changer in just how good the scenes can look.
For now... custom poses would be greatIn Futur, we need possibility to add custom animation like skyrim
are you aware that this would mean the end for Steve? It's litteraly his job...In Futur, we need possibility to add custom animation like skyrim
Sounds good, sign me up.are you aware that this would mean the end for Steve? It's litteraly his job...
I players could implent their own animations, then he can just give up and retire himself in some wood shack lost in alaska or somewhere... XD
Not looking good for the next build as the plug-in developer still hasnt finished the ue5 upgrade on it. But we are keeping an eye out and will implement as soon as the update is live.AdeptusSteve random question — will fur be reimplemented in the next build? I require fur on my furries.
F95zone needs a crying face reaction.Not looking good for the next build as the plug-in developer still hasnt finished the ue5 upgrade on it. But we are keeping an eye out and will implement as soon as the update is live.