- Jan 12, 2019
- 168
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I've been changing the settings around and nothing seems to help. It looked fine the last few updates and this one I can't get it to look properhave the same problem lol
I've been changing the settings around and nothing seems to help. It looked fine the last few updates and this one I can't get it to look properhave the same problem lol
¿Alguna idea de cómo solucionar este error? Sucede al intentar entrar en el sandbox
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Descubri hace poco por que puede pasar esto, y no se debe a los componentes hardware, si no mas bien algo software, en este caso a las API que utiliza el juego para comunicarce con la placa de video, ejemplo, Directx 9, 10, 11 y 12. Lo mas probable que esto resulto sin darte cuenta el juego con Directx12. Y el juego funciona con Directx11 de manera correcta. Lo que te recomiendo que hagas que a mi me ha dado resultado, es crear un "Acceso Directo" de la aplicación del juego crear, es decir, un acceso directo del inico WildlifeC.exe. Luego en el archivo de Acceso Directo, en la casilla donde dice DESTINO...en la parte final, debe agregar (dejar un espacio) -dx11. Te quedará de esta manera..../WildlifeC.exe" -dx11. Siguidamente le das en aplicar y aceptar. Y debera entrar el juego a traves de ese acceso directo sin complicacion.
Well I would argue Mojang being slow on updates is more of a corporate decision from Microsoft but thats an entirely different argument for another dayMinecraft is so different that you can't even really compare it to other games (not to mention that Mojang has now hundreds of employees and they still take ages to release simple updates).
Sure, heres a screenshot of Fortnite and a screenshot of Wild Life. Now tell me if at first glance these two don't look like the same gameDo you have any proof that they are using premade UE assets (legit question, I don't know)?
I don't see reused assets, the vague similarities in terms of shaders and lighting can be attributed to the the fact that they use the same engine (that's why Source games look similar, for example)... can you point to specific assets you think they share?Well I would argue Mojang being slow on updates is more of a corporate decision from Microsoft but thats an entirely different argument for another day
Sure, heres a screenshot of Fortnite and a screenshot of Wild Life. Now tell me if at first glance these two don't look like the same game
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And, by the way, since when use premade assets in a game is a crime ? The vast majority of development teams that don't have a really specific art direction for their game use them. Why should a guy wasting 4 hours to make a street lamp form scratch when u can buy one for few bucks ?I don't see reused assets, the vague similarities in terms of shaders and lighting can be attributed to the the fact that they use the same engine (that's why Source games look similar, for example)... can you point to specific assets you think they share?
This game isn't really optimized well yet, you'd likely have to play on low settings and/or reduced resolution, if it runs at all on low end specs. I'm on mid-higher end specs(6700xt and 5600x, 32gb ram) and the game still has frame drops at 1440p unfortunately, and performance was worse in the recent $25 build(for me at least, might have improved with $10 build) so it would probably be rough on low end specsCan low spec graphic card laptop play this game
I have absolutely no clue.Why was the torrent post removed?
Same hereAll my textures seem really washed out, does anyone know what the issue might be? I've tried deleting the old folder of custom maps/skins etc that was made in the UE4 version and starting from a clean slate. But that seemingly wasnt the issue.
I never said the game was a 1:1 copy of Fortnite. Firstly, because that would warrant a lawsuit from Epic Games and secondly, its Unreal Engine, they have thousands of assets available in their own store alone. But even you didn't deny both screenshots have at least some similarities.I don't see reused assets, the vague similarities in terms of shaders and lighting can be attributed to the the fact that they use the same engine (that's why Source games look similar, for example)... can you point to specific assets you think they share?
I never said it was a crime. UE is a free public engine after all. The point I've been trying to make here (and to ymrorrr) is that their game is not 100% originally built from scratch unlike previous examples I've mentioned, so its begs to question why are they taking so long to complete the game.And, by the way, since when use premade assets in a game is a crime ? The vast majority of development teams that don't have a really specific art direction for their game use them. Why should a guy wasting 4 hours to make a street lamp form scratch when u can buy one for few bucks ?
I mean, of course ur game shouldnt be a patchwork of differents paid or free assets form the UE Store but the simple idea of using premade assets is just... normal.
where did you get the blindfold? I tried to make one myself failed miserably
progress updates with barely any significant changes or worse, downgrades from previous builds. 6 years is too long of a development cycle even for a mainstream AAA game. If games like Stardew Valley and Minecraft can be made from scratch by just one person in 3-4 years. Then a studio with their own team using premade UE assets has no excuse.
I think you guys need to read the original comment I responded to because everything you said is kinda irrelevant to my comment.I think the opposite way, I think that you don't get it.
Really strange considering games like KoboldKare and Breeders of the Nephelym are on there with no issues.Considering that the entire appeal of this game is sex with anthropomorphic characters (hence the name Wild Life), I have a hard time believing that.
I think it would be better if its just animation simulator. In fact i think they should just scrap the whole RPG "gameplay" element and focus on the sandbox, customization element (characters, environments, scenes...), support modding, make it a ultimate porn sandbox game. The reason why Skyrim porn "game" is so famous because of the huge modding community behind it. I dont know why they keep focus on the RPG aspect not going nowhere .This "game" isn't going anywhere. They start building the world and then it just gets a rework and starts all over. This game will forever be like like "Fallen Doll" just a basic sex pose simulator.