Flying at speed.
While I figured out some scripts, the evening flew by..
While I figured out some scripts, the evening flew by..
As someone that enjoys flying in Wild Life this is just dandy!Flying at speed.
While I figured out some scripts, the evening flew by..
In the left hand panel drag the thing you want to parent to the sex scene and then drop it onto the sex scene. Then you'll get the option to choose a bone, as well as the index.how can you choose a bone and char index? can you show or explain please?
Tavern Attack needs light optimizationIt helps, maps such as Tavern Attack could benefit more from doing such especially NPCs that are already hidden from view inside behinds or away from the player out of sight but are still technically drawn and costing performance when it can be avoided.
Initially, there were ideas to make the track much more difficult and longer, but there was a lot of work at work, so it turned out a little easier. (by the way, there is a small secret location if you don't follow the direction from the torchesAs someone that enjoys flying in Wild Life this is just dandy!
Encourage anyone to beat my time and then try beating their own personal record for fun.
Yep there's a nice amount of new animations, sandbox enhancements, new characters and outfits.Im still using the version from march 2022 is there anything new in the july version ?
Good, i will definitely download it soon i guess mega will pause the download after a while, im glad there are other mirrors availableYep there's a nice amount of new animations, sandbox enhancements, new characters and outfits.
For a full description of changes since then you can the full changelogs in post #1 under the spoilers.
Yes! it works fine, thanks dude!In the left hand panel drag the thing you want to parent to the sex scene and then drop it onto the sex scene. Then you'll get the option to choose a bone, as well as the index.
if you mean custom 3d models not yet (hopefully they add it in the future) - but there is a pretty robust character customization system using the in-game skeletons - you can adjust booba, ass, makeup, clothes, etc.Is there anything like custom character presets? Like Lara Croft, Samus Aran, Tifa Lockhart etc...
maybe try adding a trigger volume or something where the player spawns that dispatches an event to start it? or append it to another 1 time event?Anyone know how to GET the current in-game time?
I'm currently working on a Day/Night cycle where I can have characters appear and do stuff at different times of the day, I've artificially created a counter that overrides and sets the time of day, but unfortunately It would need a manual "jumpstart" every time I load into my level
yea was hoping I could directly grab the time-of-day value and not need the jumpstart. But I've got it all set-up with a button that sets the time-of-day as well as starts a time-of-day counter, so I have an active counter that contains the time-of-day in real time. Just have to press that button on each game-load though.maybe try adding a trigger volume or something where the player spawns that dispatches an event to start it? or append it to another 1 time event?
Can anyone upload this to somewhere else? Cloudflare is blocking me.Flying at speed.
While I figured out some scripts, the evening flew by..
Can I share this in their discord and give you credit? If you plan on writing stuff like this, maybe in the future, you give them $1.00 via patreon, then you get perma access to their discord. Would be good to have more event coders in the #sandbox-talk channel. If not, np! Thanks for the sweet code.Player Teleporter Prop
This is a quick idea I whipped up that I thought might be useful to other people. It can instantly teleport the player to any portal. It's super easy to use.
1.) Drop the 'Player Teleporter' collection into your scene, and it will snap to the player.
2.) Use anything to send the 'TeleportPlayer' event. The parameter must be the name of the target portal you want the player to be teleported to.
3.) Done. You can repeat step 2 as many times as you'd like with as many portals as you'd like.
Note: The target portal must have "Allow Exit" turned on, for obvious reasons.