Réponse en Français & anglais / Answer in French and EnglishCan we play this game with the Meta Q2 or is it not possible ? i recently buy one and i wanted to know if it was possible, thank you
(Sorry for my english i'm french)
I love how my favorite depraved furry yiff game is becoming so mainstream that it has trade exhibitions with booth babes.You must be registered to see the links
Je vois ! merci à toi pour la réponse c'est gentil(le)Réponse en Français & anglais / Answer in French and English
Oui cela fonctionne, j'en ai un mais le jeu n'est pas a proprement parler en VR, c'est plus du survol avec la Cam et le mode POV n'est pas encore au point, sauf si tu veux voir l'intrérieur de la gueule de la plupart des persos ou avoir un point de vue étrange qui limite la vue (et donc l'immersion)
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Yes it work, I've got one but the game is not really in VR, it's more like being a flying cam and turn around the scene, The POV is not good actually , until you want to see inner mouth of most male or get an akward POV who suck for the immersion
How did you make controllers work? (i have rift s)Yes it work, I've got one but the game is not really in VR, it's more like being a flying cam and turn around the scene, The POV is not good actually , until you want to see inner mouth of most male or get an akward POV who suck for the immersion
There are no motion controls for VR, you move the camera with your keyboard/mouse.How did you make controllers work? (i have rift s)
Was bound to happen eventually.I love how my favorite depraved furry yiff game is becoming so mainstream that it has trade exhibitions with booth babes.
the issue with builds that have many characters is...the more u place and the more fluids are generated the more ur smoking ur computer due to the non-existant optimisation. even high end computer will end up with a diashow instead of a game.[snip]
Curious about the 'picture' object. Is the picture itself contained in the json, meaing that it can be used and shared with community, or will it require the client to also have the picture with the same name and same location present on their pc ?
The picture object is a link, you can copy and paste any jpeg or png file from the web and paste in in the picture box, the game will know that it's a picture file. you don't have to have it on your PC, that wouldn't work anyways. Just browse an image on google, copy its link, make sure it ends with .jpeg or .png and paste it in the object. The way I solved the selfie cam is that I cropped the image and uploaded it on a website then I copied the link that leads to it and pasted it into the box.Curious about the 'picture' object. Is the picture itself contained in the json, meaing that it can be used and shared with community, or will it require the client to also have the picture with the same name and same location present on their pc ?
yeah I tried that too but I think it's not possible yet. The water plane object is invisible when you try to look at that from the bottom, if you try to rotate it upside down you actually see nothing. so yeah it's like the plane object. but you can do some deep water effect with that by rotating it in any direction, changing the transparency so it looks more realistic and darker, and it looks like an ocean like this:Is there a way or trick to make things look like they're underwater? Since the waterplane is literally just a plane. I tried using lights and gas but then there's to refraction under the water plane, and turning it upside down doesn't works either.
dude share your character presents with us. did you change the color of clothes??how??Dear players/fans/builders/modders!
I'd like to introduce you my first map build which I will extend in the future with a help of yours or anybody who's interested in some RPG project like this. Some builds ago, I started to build a High School project which was this: View attachment 1865246
but I realized there isn't so many object that would fit at that moment and I couldn't edit them as much as I would like to. But now it seems the time has come, lot of buldier upgrades came with the new builds, so I created my first little classroom which is called Classroom 69.
It looks like this:
View attachment 1865244
It's just a simple classroom right now without any building, copyable and pastable into any world preset file.
Though I created a little minigame for it you may like . I'll attach some photos about them, try it out! There are more there, check that! The room might be a bit laggy on some weaker PCs because I put all the objects and characters into one room so if you got into any lagging problem it's because of that... But, as soon as I'll have more time and more knowledge, I'll continue to extend this, and solve that problem, it's now just a little demonstrating.
Feel free to check this map out and edit is as you like with my permission or if you want to work together on this project, PM me here. Just credit me if you publish something that contains my work, thanks!
Photos:
View attachment 1865276
View attachment 1865277
View attachment 1865278
View attachment 1865279
View attachment 1865281
View attachment 1865283
---And much more to discover!
If you'd like a complete empty classroom without the characters and lags, just simply delete the Characters and assests, Ammos, Tutorial and Skeleton groups from the TAB menu.
View attachment 1865287
Enjoy!
Credits: - Mila07 some character presets from Booty Bay map.
Oh and I'd gladly accept any kind of realistic HUMAN presets for my project! .Rar file is down there!
Can you give more details what you mean? Maybe a real life picture of the outcome you want.Is there a way or trick to make things look like they're underwater? Since the waterplane is literally just a plane. I tried using lights and gas but then there's to refraction under the water plane, and turning it upside down doesn't works either.
sadly no. u cant even simulate it with gas clouds and trust me u dont want to even attempt that. my computer is fairly high end, but when u keep watch of ur GPU frequencies and stuff during gaming u will see every single gas cloud makes a difference. place a bunch on an average computer and u have the easiest way to simulate a stress test at some point, same as with fluids and characters espcially when there's already some stuff built, reflections and water too, despite reflections being fairly easy on the hardware. if u go crazy enough even a high end gaming rig will be at 100%. ive seen mine sit there when i wasnt watching the frequencies once. i noticed the moment my GPU made lotsa noise. being at max boost frequency ~2500 mhz aint fun when it could easily be below 1k with optimisation. especially since that also means unneccessarily high temperatures for the hardware.Is there a way or trick to make things look like they're underwater? Since the waterplane is literally just a plane. I tried using lights and gas but then there's to refraction under the water plane, and turning it upside down doesn't works either.