HardcoreCuddler

Engaged Member
Aug 4, 2020
2,379
3,045
In the sandbox, is there anyway to change who's top and who's bottom? Like switch who is fucking and being fucked?
that is determined by which character you control when starting the scene IF THEY ARE BOTH THE SAME BODY TYPE / SKELETON
for example, Maya on Maya will change which one of them is doing what in scenes (still useful because you can have 2 Maya's that look different after customisation). But Maya also shares her body type with other small characters like her, though I don't remember which ones.
but when it comes to Maya Rawn, it doesn't matter who initiates the scene.
 

Nisama3DX

Member
Jul 2, 2017
135
337
If there's no custom dialogue system for interactable NPC in sandbox, then I don't see how this new Event System is good for making intellectually stimulating porn content in sandbox.

I can think of 1000 ways to use this new event system to make highly erotic porn scenarios, but ONLY if we can add custom dialogue to interactable npc's, of which those custom dialogues can access and trigger events and functionality in the event system.

If there's no dialogue driving the event system, then I really can't think of any way to use this new event system. This is because my mind craves immersion first and fore most, and is hard wired around speaking with NPC's to drive events.

However, there are people who are not like me.
They don't care about immersion or dialogue. If you're one of these people, can you explain how you plan on using this new event system to make a porn scene in sandbox better?
Adding a way for people to make custom dialogue would push the life of this game to infinity, just like the old flash game "super deepthroat" is still kicking to this day thanks to people making custom dialogues and scenarios. Its a great idea.
 

Dragon2beman

Newbie
Aug 22, 2018
60
76
This was probably already asked long ago, but that's 711 chat threads. So I'll just ask here, what am I looking for to hunt with Jadeen? I've searched most of the camp I can and I'm not finding a suitable weapon. The frame rate stutters I get are kinda making it hard too.
 

fhiaofwiao

Member
Nov 3, 2021
138
532
This was probably already asked long ago, but that's 711 chat threads. So I'll just ask here, what am I looking for to hunt with Jadeen? I've searched most of the camp I can and I'm not finding a suitable weapon. The frame rate stutters I get are kinda making it hard too.
If you're asking about the bow, you can find it in the biggest tent in the village. The one right behind the rhino dude. When you enter it's behind the curtains on the wooden pole if I remember correctly
 

hakarlman

Engaged Member
Jul 30, 2017
2,089
3,247
Adding a way for people to make custom dialogue would push the life of this game to infinity, just like the old flash game "super deepthroat" is still kicking to this day thanks to people making custom dialogues and scenarios. Its a great idea.
Agreed. Strongly agreed. Custom Dialogue that drives custom events would IMO, be a complete solution. I'd consider it a core system, part of the foundation. They could keep it simple at first. Very simple.

Also, I really hope they streamline the NPC spawning. Spawning an NPC via Add Pose, Sex Scene and T-Menu is not a good idea. Spawning an NPC should only be possible in ONE way. Then that NPC gets passed around to various actor objects. That will also preserve cum decals.
 

ihatefleas

Member
Dec 18, 2018
160
333
However, there are people who are not like me. They don't care about immersion or dialogue. If you're one of these people, can you explain how you plan on using this new event system to make a porn scene in sandbox better?
You don't necessarily need dialogue to drive forward a story, environmental storytelling and emergent gameplay are a thing as well. It's a pet peeve of mine when a porn game (or any game for that matter) subjects the player to seemingly endless waves of text to get a simple point across because people mistake 'a lot of text' for 'a good story'. An event system that doesn't feature custom dialogue forces you to think a bit more to get a point across if that's what you're going for.
 
Mar 10, 2019
199
188
Fatal error: Access Violation on loading screen (before Jungle splashscreen) occurs randomidly in 3 of 4 startup attempts. Is like that for last 6? builds. Reported by multiple users in the past.
However, the last build at least generates Crash report for that.

Steve, please fix that. Thanks.
One report is attached. There is also a dump file (22MB) generated I can upload if needed.
 

EKL

Newbie
Apr 17, 2021
74
205
Hey guys! I made a short mission-style adventure sandbox game map. A Rescue Mission. Some photos about the gameplay, and instructions down below:

RM1.png

RM2.png

RM4.png

RM5.png

RM7.png

RM8.png

RM9.png

RM11.png

The story:
You're the captain of the whole squad, but during the travel to the next mission, one of your unit got crashed and lost somewhere in the jungle. Luckily you know their coordinates and a pilot can take you there. Though they're trapped. You must cooperate with your crew and find the way out!

Some tips:
Press H key to complete this little mission in first person mode for more immersion. Sometimes you have to press the jump button twice to grab the edge of the objects to climb it, so a little practice would be good before, to get in touch with the games' climbing and parkour system. Try to follow the instructions, for example change the character, crawl where you feel you must, to advance and so on...

World and NPC files:
-Download the direct link of the world and the npc files. They are .rar files, you have to extract them.
-Maya folder goes to -> C:\Users\You\Appdata\Local\WildlifeC\Saved\CharacterPresets\My Presets\
-A Rescue Mission.json goes to -> C:\Users\You\Appdata\Local\WildlifeC\Saved\SandboxSaveGames\MySaves\FisherVillage\

!Make sure you put it into the FisherVillage folder, not the Showroom.
 
Mar 18, 2018
186
248
If there's no custom dialogue system for interactable NPC in sandbox, then I don't see how this new Event System is good for making intellectually stimulating porn content in sandbox.

I can think of 1000 ways to use this new event system to make highly erotic porn scenarios, but ONLY if we can add custom dialogue to interactable npc's, of which those custom dialogues can access and trigger events and functionality in the event system.

If there's no dialogue driving the event system, then I really can't think of any way to use this new event system. This is because my mind craves immersion first and fore most, and is hard wired around speaking with NPC's to drive events.

However, there are people who are not like me.
They don't care about immersion or dialogue. If you're one of these people, can you explain how you plan on using this new event system to make a porn scene in sandbox better?
Whoa man, calm the scope creep down
 

hakarlman

Engaged Member
Jul 30, 2017
2,089
3,247
Whoa man, calm the scope creep down
Scope creep in project management refers to changes, continuous or uncontrolled growth in a project’s scope, at any point after the project begins. This can occur when the scope of a project is not properly defined, documented, or controlled. It is generally considered harmful.

If the Wild Life devs make a design document that outlines what Wild Life Sandbox will be precisely from beginning to end, knowing clearly what it will become 3 years from now, they can prevent scope creep from happening. But they're not going that route for sandbox. Instead, they've adopted RAD(Rapid Application Development) style development; a state of prototyping that relies heavily on user feedback, making revisions, repeat. The only problem with this kind of development, you have to constantly be getting detailed and critical feedback from the end user; I'd argue most end users don't know how to give the kind of feedback needed to make RAD work.

Long story short, if you're saying Wild Life devs should draft a design document that outlines what Sandbox will look like 3 years from now, to prevent Scope creep, then I couldn't agree with you more.

So yea, the only reason I'm leaving that kind of feedback, is because that's what their style of development requires, it needs user feedback. Yea, I don't want scope screep either.
 

hakarlman

Engaged Member
Jul 30, 2017
2,089
3,247
You don't necessarily need dialogue to drive forward a story, environmental storytelling and emergent gameplay are a thing as well. It's a pet peeve of mine when a porn game (or any game for that matter) subjects the player to seemingly endless waves of text to get a simple point across because people mistake 'a lot of text' for 'a good story'. An event system that doesn't feature custom dialogue forces you to think a bit more to get a point across if that's what you're going for.
After thinking a bit more, I still don't see how the event system can thrive with out custom dialogue that drives it.

Hopefully people prove me wrong, because I genuinely want to enjoy Sandbox as a product.
 

FeltTheNeed

Newbie
Nov 22, 2021
84
472
Hey guys! I made a short mission-style adventure sandbox game map. A Rescue Mission. Some photos about the gameplay, and instructions down below:
View attachment 1881826
View attachment 1881830
View attachment 1881831
View attachment 1881833
The story:
You're the captain of the whole squad, but during the travel to the next mission, one of your unit got crashed and lost somewhere in the jungle. Luckily you know their coordinates and a pilot can take you there. Though they're trapped. You must cooperate with your crew and find the way out!

Some tips:
Press H key to complete this little mission in first person mode for more immersion. Sometimes you have to press the jump button twice to grab the edge of the objects to climb it, so a little practice would be good before, to get in touch with the games' climbing and parkour system. Try to follow the instructions, for example change the character, crawl where you feel you must, to advance and so on...

World and NPC files:
-Download the direct link of the world and the npc files. They are .rar files, you have to extract them.
-Maya folder goes to -> C:\Users\You\Appdata\Local\WildlifeC\Saved\CharacterPresets\My Presets\
-A Rescue Mission.json goes to -> C:\Users\You\Appdata\Local\WildlifeC\Saved\SandboxSaveGames\MySaves\FisherVillage\

!Make sure you put it into the FisherVillage folder, not the Showroom.
Unique work of concept for the tools available now, imagine what more people can do with a fully featured event system.
 

Muffeh

Member
Jun 25, 2017
181
346
Sorry to be a pain but. I've tried to downloading this from various links in the OP and keep getting these error messages. Do we know if the packs are incomplete or otherwise missing files?
error1.PNG error2.PNG

It could be an issue on my side of course. But this is a relatively new PC and I've had no issues running any other unreal games.
 
3.80 star(s) 169 Votes