Krosos

Engaged Member
Dec 1, 2018
2,169
2,090
You don't have permission to view the spoiler content. Log in or register now.

There is a big heavy tech issue to solve though currently, you never have seen this Ghosting before ;)

Car Ghosting is nothing vs Mayas Sky Wing Ghosting currently it needs a very good weighted Motion vector Setup also the many other problems arising from this are very much only fully solvable the easiest with Hardware Power.

This is always a crying decision to take reaching visual stability for as many as possible :(

It will be interesting to see their path they will go here and if they find a solution that would make as much as possible happy ;)

This is real Game Development my friends this is the Real thing ;)
 
Last edited:

jamespolk96

Newbie
Aug 25, 2020
68
51
Props to you dev team for fixing the VR camera functionality for the sex scenes in sandbox. Combined with the manual camera option these scenes are now the best aspect of the game by far. And thanks for catching the cloud render in VR bug.

Separately, have you all considered alternate revenue streams (subscribestar, etc)? I'd like to donate but do not trust Patreon at all with their history of data breaches.
 
  • Like
Reactions: jocifa

EPOC16

Member
May 3, 2018
108
110
I like this game.

From the game itself, It has a lot of promise in regards to story, look and feel. There are no shortage of map issues like floating plants but that gets fixed in time.

Many of the animations look really clean but one thing that annoyed me is that the finishing animations are few and far between. I would like it if you were able to finish from any position in the sandbox. Given the number of skerletons though, I can only imagine how much work it ends up being with all the animations being done for each one.

Finally..... futas need some love with the animations. There is a real lack of animations for them.


All in all, looks good but it also looks like production is slow.
 

Krosos

Engaged Member
Dec 1, 2018
2,169
2,090
EPOC16
This is one of the problems if you are to dependent on someone else first and in whose interest it is to keep you dependent, you have to set yourself free on the most important side at least, though you will never be free at all.

Today not many can allow them to have the luxury to be fully free in their decision space and in Game Development for a Indie with such a Scope it is really hard.
Being part of a family like Unreal has their Advantages but it also has their Dark Sides and you see this over and over again when you get compared with the Performance of others who fought their way over years to full independence at the Core Developing the Game absolutely specific on their needs.
Or buildup enough independency from Epics own Paths.
In the Unreal world this is called Custom Branching and makes many even being Part of this Family Unique in their own decision space.

Many things you see in Unreal today existed in Custom Branches first.
Till 4.22 Epic was even far behind most others.

With 4.26 they reached a really good state with 5.0 they Mature to a Unique state of their own all driven by a sheer amount of independent developers in this family as well whose own needs became partly Epics fortune setting Unreal Free and leveraging all this knowledge made them extremely strong the decission for this was heavily powered by Tencent and the needs of Chinese Developers (which massive wave is yet to come).

And we had a good time! Working with talented people at Epic and Chair, working on brand new UE4 and seeing how this amazing technology has been developing and reaching its maturity, creating tons of stuff for games and engine is awesome but we felt we needed and wanted more.


The desire to create our own game, to dive into the game development process that starts in your head, through concepts and design ideas, realized in prototypes and finally in the game, to inspire each other every minute, to create and iterate, was stronger than all the benefits of being a part of Epic group.
 
Last edited:

EPOC16

Member
May 3, 2018
108
110
EPOC16
This is one of the problems if you are to dependent on someone else first and in whose interest it is to keep you dependent, you have to set yourself free on the most important side at least, though you will never be free at all.

Today not many can allow them to have the luxury to be fully free in their decision space and in Game Development for a Indie with such a Scope it is really hard.
Being part of a family like Unreal has their Advantages but it also has their Dark Sides and you see this over and over again when you get compared with the Performance of others who fought their way over years to full independence at the Core Developing the Game absolutely specific on their needs.
Or buildup enough independency from Epics own Paths.
In the Unreal world this is called Custom Branching and makes many even being Part of this Family Unique in their own decision space.

Many things you see in Unreal today existed in Custom Branches first.
Till 4.22 Epic was even far behind most others.

With 4.26 they reached a really good state with 5.0 they Mature to a Unique state of their own all driven by a sheer amount of independent developers in this family as well whose own needs became partly Epics fortune setting Unreal Free and leveraging all this knowledge made them extremely strong the decission for this was heavily powered by Tencent and the needs of Chinese Developers (which massive wave is yet to come).

But lets be real.... this is a porn game. Its never going to make its own engine or use a core engine to create their own branch. Now if this were not a porn game and actually had some chance of being a big game, then may
dude holy shit you sound like a shill dont get me wrong the animations are good and all but we have 0 indications on how the true game will play out all we have is a demo for the male mc and an animation player you can control dont get me wrong i want the game to succeed but as it stands rn we have no indicator the game will be as good as you are hyping it to be

At the enmd of the day, its a porn game so we know its not going to be huge.
 
  • Sad
Reactions: Krosos

Krosos

Engaged Member
Dec 1, 2018
2,169
2,090
But lets be real.... this is a porn game. Its never going to make its own engine or use a core engine to create their own branch. Now if this were not a porn game and actually had some chance of being a big game, then may



At the enmd of the day, its a porn game so we know its not going to be huge.
Define a Porn Game in that sense Wild-Life crosses this boarder already.
It's not that boarder crossers never existed in history see for example Ilussions history and their change of paths.
The Porn Game part is 1 part of it but it isn't the only one, this is a very strong new IP, which future is far from written yet.
 

Mr.Z

Active Member
Aug 8, 2018
781
730
ta.PNG
After installing still did not work and the same message popup up , so i installed from web and still nothing.
Can someone help please ?
 

Noxyfoxy

Newbie
Sep 23, 2020
98
82
Define a Porn Game in that sense Wild-Life crosses this boarder already.
It's not that boarder crossers never existed in history see for example Ilussions history and their change of paths.
The Porn Game part is 1 part of it but it isn't the only one, this is a very strong new IP, which future is far from written yet.
Yes but you forgetting to grab the concept the game at the end of the day is a porn game even if it does breakthrough that barrier sales won't be anything like a good number of smaller team steam games for the sole purpose its a porn game and secondly a porn game with monster/animal porn which believe it or not there's a good number of people who don't like that kind of shit
 

Krosos

Engaged Member
Dec 1, 2018
2,169
2,090
We will see though on this

and secondly a porn game with monster/animal porn which believe it or not there's a good number of people who don't like that kind of shit
The acceptance of Hentai changed this view extremely in the context of Fictional Antro characters even more it is mostly not really percepted as bestiality in that sense by a lot under normal circumstances i would even agree with you but things are changing.
I wouldn't say that everyone that likes Furry is per your definition also a bestiality lover, though we will discuss a lot about this for sure in the future as well.
 
Last edited:

Noxyfoxy

Newbie
Sep 23, 2020
98
82
We will see though on this



The acceptance of Hentai changed this view extremely in the context of Fictional Antro characters even more it is mostly not really percepted as bestiality in that sense by a lot under normal circumstances i would even agree with you but things are changing.
I wouldn't say that everyone that likes Furry is per your definition also a bestiality lover, though we will discuss a lot about this for sure in the future as well.
Still even with it being more excepted the point still stands even though the gaming community is so large and porn game scene is growing the portion of gamers who play porn games to people who don't is still rather low so even if it does do well its only gonna be considered doing well for a porn game
 

hatar

New Member
Oct 3, 2021
5
0
am i dumb or just stupid? i did the demo and it was about 30 minutes, is there any content where you do quests, talk to people interact to fuck etc? or just sandbox and play the animations?
 

pajamapanda

Newbie
May 10, 2020
90
84
To run this game in 60fps which graphics card is better, does 4gb card is enough
the optimizations have certainly improved over the last 6-8 months but it sort of depends on what you want out of the game visually relative to your hardware. play with the settings until it's better. some quick tips would be turn off any extra effects like the heat distortion, motion blur etc. Lower texture quality until you notice a difference (good tip for most games). Depending on your setup this level of 3D game may be an experience where you opt for even 720p but with higher settings. I would expect 1080p low/medium to run in the 40's in terms of frame rate but you might be able to use the in-game Showroom mode at a higher setting and get a better visual experience with the characters that way the GPU doesn't have to render the world/landscape also. Really depends on the card..
 
  • Like
Reactions: SATDOSLAP

pajamapanda

Newbie
May 10, 2020
90
84
am i dumb or just stupid? i did the demo and it was about 30 minutes, is there any content where you do quests, talk to people interact to fuck etc? or just sandbox and play the animations?
it's been primarily a sandbox-fuck environment for a while, there's the story mode with more of the mini-game style sex animations but I haven't played through changes to that mode in several months. they're working on a more elaborate story experience (probably what the new map is for) but the development direction seems strange, meanwhile the game is getting enough attention with users screen-capturing and recording/editing videos for nearly every major adult video site so for better and worse, I imagine they've stuck to this design for that reason while profits go into long-term development strategies with of course, minor consistent updates in animations, occasional outfits and new characters etc.
 

pajamapanda

Newbie
May 10, 2020
90
84
AdeptusSteve

I first played this game nearly 2 full years ago, update after update, over that time my imagination considered various features I believe will make the user play longer, increase the potential outcomes for content creators, and overall bring additional investment to your game, your team, yourself, and thereby the content:

Animations need to be happening in the background while Maya is engaged with a chosen character. Yes, current NPC's walk, move, have some basic animation but nothing sexual.. For example, the user could create incredibly dynamic scenes if given more control over the characters summoned. Maybe give directions for the NPC's to interact with each other (built off of the system in place for observing characters:: observe character, select 'have sex with..' button, observe another character, select 'begin animation' button, something like that) to build up a scene around the player. Alternatively, employ a relatively simple AI system the player can toggle on/off with shortcut, instructing the npc's to 'get after it' on their own (use character arrays to match them up with some randomness and distance correction in Blueprint). If the animation system itself is incredibly demanding on hardware then limit the distance or the number of array-matches based on the chosen graphics setting (random idea..?).

Next idea: Mouse input control of the animation so the user can 'do the work'. The sliders need adjusting for each animation to be at it's best in my experience, although the default settings totally work. Some animations appear more realistic with unique slider adjustments and the animations are SO good that I really think the game would benefit from the user having more direct control and input to the system. This is not a simple or quick change, but you have a talented team and the resources (specifically the time..) to make it, and to make it better than other games that have tried. Imagine your same animation systems but the computer mouse is in charge of the 'thrust'. Unbelievable. It would be ABSOLUTELY worth the time. Next level gameplay for what is already a next-level game.

Final idea: This would require the most work and is more of an ideea for a side project, or for an update 3-6 months from now. The game is visually stunning, the animations amazing, and so much can be done in Sandbox mode already. But, while keeping sandbox mode the way it is, it would be cool to have an additional map, small, smaller than even the forest blockout, where Salivarius just 'grabs' you out of the jungle, or, more generally: the npc's initiate the animation. Requires unique AI design and some trigger volumes, behavior trees, blackboard complexity (you have a lot of characters), but the idea is to bring the environment to life by introducing some risk and reality. Is the tribe friend or foe? The creatures and furry characters? The armored, mechanized, war machine characters? The game needs a small, very small, map with a thrill, some risk, a more dynamic existence for Maya in this environment and assortment of unique characters that is both generous and hostile. Small map idea, play around with it :)

Thank you to you and the team for all the amazing work! These are ideas, suggestions, my own opinion. Unreal Engine is challenging on a good day and this game is a phenomenal achievement. Thank you.

~pajamapanda
 
  • Like
Reactions: auserrandomname

Krosos

Engaged Member
Dec 1, 2018
2,169
2,090
Still even with it being more excepted the point still stands even though the gaming community is so large and porn game scene is growing the portion of gamers who play porn games to people who don't is still rather low so even if it does do well its only gonna be considered doing well for a porn game
The Porn Industry found solutions for this Long time ago which might be a viable path here as well.
Choice is allways a good thing.
 
3.70 star(s) 198 Votes