- Mar 20, 2018
- 202
- 454
amazing workSome folks get caught up in the same old debates on this forum,
but I'd rather dive into the game and make some awesome content.
amazing workSome folks get caught up in the same old debates on this forum,
but I'd rather dive into the game and make some awesome content.
I get the sentiment of being disappointed with the state of the game, but some of you really throw words around carelessly, even when you have the definitions available. If you scroll down the Patreon page you'd also see this:He is right though. This game is a scam.
6 years of development with the promises of an open world adult rpg(screenshot taken from patreon page):
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Where is the open world rpg? Where are the other promised features, such as crafting and survival? How is a game that
has been in development for 6 fucking years that still lacks basic game features not a scam?
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If you want to make custom animations, why insist on turning what was supposed to be a satisfying Action RPG game with decent sex scenes into a sandbox scene maker? VAM is better for that, in fact when VAM 2.0 comes out it will blow this out of the water in terms of custom content, the only thing beating VAM/VAM 2.0 is just doing it properly in Blender or some other 3D graphics software.personally i hope this game stays as a pure sex animation simulator. the only things id really like to see added is to be able to create custom poses, resize characters etc. i dont want to see some annoying plot getting in the way.
Me and some other people have been asking about this issue but still no solution yetDoes anyone know how to fix the texture bug that doesn't seem to render?
i heard the 28 update fixes that, im downloading it rn.Me and some other people have been asking about this issue but still no solution yet
they have that, and the also have "quick sex" option which immediately puts you in a sex scene that has every single animation to pick from, so no more going through the list and grabbing what you want, you just have access to all of themDid they ever re-add the old UE4 way of starting sex scenes? If it's still that choose a scene in a list shit I'll just pass.
nice, gonna download it then tythey have that, and the also have "quick sex" option which immediately puts you in a sex scene that has every single animation to pick from, so no more going through the list and grabbing what you want, you just have access to all of them
Hey, Id like to know more about what you think the WL models are lacking. Are you talking about character models or level moedls? And what exactly about them? Care to elaborate?and quality of some of the models.
Not sure that it's possible for sex scenes though. At least for 2 reasons:resize characters
Hey, could you share this custom mesh with us so we can have a look? Is it just the model or do you also import custom textures?why the fuck does a custom mesh only made up of a few hundred polygons cause the game to use all my fucking VRAM and cause blurry textures
I've noticed when you have enough AI characters game tends to change to lower level of LODs and textures and refuse to change to higher ones. That's for me around 130 poses/scenes/characters (and quite amount of objects) with 32gb ram and 3080. But the recent patch (one or two ago?) really improved performance with high amount of poses like that. Game was basically unplayable with that many and now I get pretty stable 60 fps, however at times I get that lod/texture issue even though FPS is totally same.Hey, could you share this custom mesh with us so we can have a look? Is it just the model or do you also import custom textures?
Btw. we are very aware of the issues with memory and performance and those are definitely one of our main focus points of development.
So if you could describe any situation you experience mem leak in and detail steps to reproduce it will help solve these issues faster.
Cheers
Yes ive also been observing that. Something seems to not be working correctly if duplicating characters increases the VRam usage. Since all those new characters' materials should be pointing to the same textures there shouldnt be such a massive increase in memory usage. We will definitely look into that.I've noticed when you have enough AI characters game tends to change to lower level of LODs and textures and refuse to change to higher ones. That's for me around 130 poses/scenes/characters (and quite amount of objects) with 32gb ram and 3080. But the recent patch (one or two ago?) really improved performance with high amount of poses like that. Game was basically unplayable with that many and now I get pretty stable 60 fps, however at times I get that lod/texture issue even though FPS is totally same.
The character models look fine, hair models and clothing are what is lacking imo. I know you guys have someone working on the hair models now and you're touching up prop/level models so just waiting for those all to be completed. Majority of the clothes still look plastic/low quality though. If you guys are still hiring outside modelers, Ryan Reos would be a dope addition if you can get them onboard I think(here's some of his workHey, Id like to know more about what you think the WL models are lacking. Are you talking about character models or level moedls? And what exactly about them? Care to elaborate?