Duke_Nukem
Newbie
- Mar 8, 2018
- 93
- 38
Anyone?
And before anybody asks,
yes, I installed the UE prerequisites.
Anyone?
First off, great work! Secondly, I might be missing it in your MEGA folders but can I download the map used in Inferno.mp4 anywhere? I'd love to use it myself if possible?Hello guys, would like to share my Wild Life portfolio from Mega.
Sandbox Videos
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Going forward, I'm looking to continue working on the visual novel. It's going to be quite a challenge to write AND develop, but with the recent WL updates, we now have some great tools to build custom scenes so why not? The challenge isn't just creating a cool story and functional gameplay, but also building a library of custom meshes for unique characters and sets. I may even release a few new maps and props if I come up with something interesting along the way. Unfortunately, I've lost the files for the Inferno map and I'm not sure if I want to start from scratch on that one. Anyway, learning how to use the poser tool effectively is I believe essential, same as for anyone playing the game. Peace.
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Dear Mister Steve,Thanks, I just did that and noticed afterwards that the tag is already gone![]()
You can try reinstalling the prerequisites and try running the game again. The error code is already saying what the issue is, either the plugin is not installed hence could not be found or it was not installed properly.Anyone?
And before anybody asks,
yes, I installed the UE prerequisites.
no the runtime should still be the same. However Ue5 handles VR better and for me does not go to black screen when loading (I had to use -nohmd in UE4 version to disable VR when playin in 2d)Just a quick question: Could someone tell me if the VR runtime has changed with this latest version per chance? (I remember it having Steam dependencies previously vs. OpenXR)
Reason I ask as I havent been able to launch SBS ~ VR mode with this newest version. The Alt + 0 input, simply re-centers the camera when in a custom showroom / sandbox.
Any help is greatly appreciated.
* Am using Virtual Desktop / Meta Quest 2
Patreon Build 21.10.2022Which release of the game is still on UE4 ?
Thank you very much for the reply!no the runtime should still be the same. However Ue5 handles VR better and for me does not go to black screen when loading (I had to use -nohmd in UE4 version to disable VR when playin in 2d)
The new version works directly no need of Virtual Desktop. Directly Oculus software and Quest 2 initiates VR on Alt+0 (I remapped it to Enter for ehhm... easy access) Remember, no menus in VR, every time you want to do something requiring a menu you exit and re-enter VR. A bit annoying. Also annoying is that I can't see my keyboard in VR but over time I learned to stay on the WSDA, I wish the Oculus controllers could be mapped for input, now that Oculus is 400 bucks, UE5 is EVERYWHERE, you'd think the integration would be flawless, but no.
do you have files for those, becouse they LOOK AWESOMEDid somebody say Star Wars?
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Reinstalling the prerequisites didn't help at all,You can try reinstalling the prerequisites and try running the game again. The error code is already saying what the issue is, either the plugin is not installed hence could not be found or it was not installed properly.
I remember having a similar problem a while ago and I think I just reinstalled what ever it was I needed to install, I can't remember exactly though sorry.
Googling your error code gave out different solutions, some say its an installation issue or a bug from the engine itself.
Did you mean leftover files from this game's UE4 version? I've always deleted old versions when I get new ones from here. I've yet to see a adult game dev implement patch style updates.Reinstalling the prerequisites didn't help at all,
and I know for a fact that UE5 works,
I downloaded the engine itself on Epic and it launched just fine.
I'm guessing I found most of the same solutions you did,
that most of the answers where directed at the creators of apps and games,
not users, which might indicate that the creator forgot something when crossing over from UE4 to UE5,
it's a new engine, so things are bound to happen in the beginning that you can't possibly predict.
I'm downloading the UE4 version to test if that works.
Edit: UE4 version works just fine.
Edit 2: Finally got it working,
seems files left over from the UE4 version messed with the UE5 version.
Let this be a lesson, DO NOT overwrite the previous version with the new one,
be sure to delete the old one / extract it in a new folder,
maybe this should be added to the original post as a warning?
Yeah.Did you mean leftover files from this game's UE4 version? I've always deleted old versions when I get new ones from here. I've yet to see a adult game dev implement patch style updates.
Don’t worry, work around isn’t just change resolution of screen and it’s works againsorry all is the pose variation tickbox not working? iv tried a few dif things but it seems i cant select any boxs in the ui even from main menu, any help or directions to help would be grand![]()
No I meant patch style like you can download only the updated files without having to download the whole game again. I mean I already downloaded the newer version with everything else so might as well get rid of the old redundant files.Yeah.
I usually just copy over old files as some devs do indeed have "patch style" updates where old saves are compatible with newer versions,
just didn't expect UE5 to try to read UE4 files.![]()
Ah, I see what you mean now.No I meant patch style like you can download only the updated files without having to download the whole game again. I mean I already downloaded the newer version with everything else so might as well get rid of the old redundant files.