extract the file from the archive and put it therehow do i put this in the game?
C:\Users\-----\AppData\Local\WildLifeC\Saved\SandboxSaveGames\MySaves\Showroom
extract the file from the archive and put it therehow do i put this in the game?
how did you manage to import those characters into the sandbox showroom area ?damn this new update opens a lot of new and endless possibilites, can place like any model now , I really like that! you too tommy brother:?!
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heeh well CJ isn't really in the mood since his 3d model requires more than 1 texture file.. Any ideas how to make it work? The menu only allowes me to select 1 texture file. But CJ has 4 indepentent pngs.
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thank goodness i uninstalled cyberpunk26 (twenty-six) motherfucking gigabytes.
I downloaded tommy's model and placed all the files inside the CustomAssets folder, in the game, I placed the User mesh object from the prototypes, and select the tommy.obj file as the mesh and the png whcih came with the 3d model as texture, untick the Triplanar mapping and you're done.how did you manage to import those characters into the sandbox showroom area ?
The old lady's tits need work. I don't mind them small, but when you go past half in the boob slider, the shape gets messed up. Same happens with a few other models.not much can be done with zyke rn but i tried my best
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This old lady, I like!
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Yeah, and as I noticed, you can set more texture files inside 1 object if you place a proper obj or fbx file that creates the blank fields for the other txt files like this ferarri testarossa, the game automatically created the fields so u just have to chose the wheel jpg for the wheel field and here you go u have a super car! I'm still learning how it really works.Hey! Those presets worked actually really nice!
so technically we could import not all but some DAZ Studio and Blender full 3D characters into sandbox showroom space ?
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