Canes
Member
- May 27, 2018
- 267
- 174
A lot more light...Ok, bit more of light and... Shey pose? Which one, specifically?
A lot more light...Ok, bit more of light and... Shey pose? Which one, specifically?
How do you fine tune where chains are attached to stuff? I figured out you click one end of the chain where you want it to go, and type the name of what you want it to attach to into the prop name field and click "attatch end" but can't figure out how to fine tune where it attaches on the object? I figured there would be some way to swap the end that you can directly manipulate and it would bind to whatever you click on. Wanted to see if I could build a big chain spider web and plonk an Arac on it for decor.Wip. Any suggestion?i
I would like to make more poses wi Grok x Maya/Shey chained to this pole (i'm going to add one more on the upper part, and have 4 spots to use), but no idea which poses woul be ok ( i modified this one a bit: just the arms). Pose to suggest?
Here's my steps: on the character i have to place the chain, first thing first 1), 2)i go on add offset, and choose which body part i need 2)once i have the part selected (nipples, wrists, ankles), i select the TorusHow do you fine tune where chains are attached to stuff? I figured out you click one end of the chain where you want it to go, and type the name of what you want it to attach to into the prop name field and click "attatch end" but can't figure out how to fine tune where it attaches on the object? I figured there would be some way to swap the end that you can directly manipulate and it would bind to whatever you click on. Wanted to see if I could build a big chain spider web and plonk an Arac on it for decor.
I'm not reading all that especially since you were too lazy to even come up with your own reasons and instead used CHATGPT.I asked ChatGPT to compare the success of Palworld with the failure of Wild Life, and to write an essay outlining what the developers of Wild Life did wrong, and what they could've done differently to achieve success comparable to Palworld's creators. Here's the result. I've underlined the parts I personally believe the developers of Wild Life should pay close attention to.
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It did, thanks bud, I managed to get it to work like you did attaching it between two torus/cylinders, though for the purposes of what I wanted to do it would make the whole thing too convoluted. It would be nice if you could just manually bind each end of the chain to whatever object you wanted by controlling both ends rather than just the one without having to use a bunch of geometric shapes as go betweens but hey ho. Though I guess for the purposes of the above the torus does match the aesthetic reasons.Hope this explanation has helped you a bit.
I've seen many people on here complain. Every update we get people here whining. Do you not see them?Who is this ticked off "they"? The pirates on this forum who do not support the project?
It's almost as if the devs prioritize the erotic parts of the game due to that being what the patrons are primarily interested in...
Go to first page od this thread... read instruction.View attachment 4998609
when i open the map it'only maya and just ground
not only the new featured map none of the maps from the featured work how do i solve this steve
What version of the game do you have? The featured map works in the build from last week and the week before too, but it cant work in any build earlier than that as the props it uses didnt exist before.View attachment 4998609
when i open the map it'only maya and just ground
not only the new featured map none of the maps from the featured work how do i solve this steve
I solved not unzipping the map folder, and putting it entirely on "Autoimport" folder. But, for some reason, even with this some maps just don't work properly.View attachment 4998609
when i open the map it'only maya and just ground
not only the new featured map none of the maps from the featured work how do i solve this steve
What version of the game do you have? The featured map works in the build from last week and the week before too, but it cant work in any build earlier than that as the props it uses didnt exist before.
That's a thing i would like to know as well. about the poses.I've been out of the loop when it comes to the story, but was the prologue/intro changed? Last time I played the story began at the crash site then to the beach party, but now it begins at the main base. Additionally, can existing sex scenes poses be modified in sandbox editor?