(recent update)
November plans and order of future projects
Hey guys!
Halloween 4K version
Over the weekend I re-simulated the cum with a higher resolution. I am currently rendering the 4K version. That's roughly 65 hours left. The 4K, 60 fps and no VHS versions are also made from this.
The Gatekeeper Final Release
I will have the VA voices by November 15th. After that, sound design work is still needed. It is expected to be released before the end of November. For you supporters, with early access, a few days earlier.
In the meantime, I've started compiling GK WIP bugs and I'll start fixing them. Making a few scenes better. And I re-render/re-simulate these to the final release.
GK alternate version for Tier3
As soon as the GK WIP bug fixes and rendering are finished, I'll start switching the scenes to the ritual skin version. It is possible that the gatekeeper cock also gets a little tuning. I will make a few renders of this. Its release is expected in December at the earliest. The entire animation must be re-rendered. A lot of time.
Deploying another machine for rendering
For the current Halloween animation, I dusted off the old render machine and deployed it on the last day. Thus, the rendering went on two machines at the same time. Otherwise, the rendering would not have been completed. Now I'll have time to clean it up, reinstall it, and get it back up and running. There are a lot of rendering tasks now. I will need it.
Project sequences in the long term
!!!This is not only November, but all projects on the horizon!!!
Have a good no nut November everyone!