VN Ren'Py Witch Hunter Trainer [2023-08-07] [Team Borsch]

2.70 star(s) 60 Votes

cxx

Message Maestro
Nov 14, 2017
59,462
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Gnodab

Active Member
Feb 4, 2018
560
1,211
Signs of life? Blimey!

But looks like the content is done in a couple of minutes as always, lmao. Still, gonna give it a go and have a laugh i reckon.
 
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cxx

Message Maestro
Nov 14, 2017
59,462
29,658
But looks like the content is done in a couple of minutes as always, lmao. Still, gonna give it a go and have a laugh i reckon.
well yes if does bare minimum and skips days when jack isn't active.
 

jackluther33

Newbie
Oct 22, 2017
68
185
This but unironically. I have never played a porn game that had fun gameplay, it's always just a waste of time, likely added because the dev feels insecure about making a VN. I'm here to fap, if I want gameplay I have hundreds of good games to choose from. At least with some basic Ren'py knowledge it's easy to bypass the shitty minigames, thank fuck most porn devs don't use Unity.
Go try out Anthophobia or SiniSistar both are more extreme but have very solid gameplay where I at least had fun just playing them
 

blackdad7

Member
Apr 27, 2018
136
52
And they just don't bother to fix it for years.



No, they just don't give a fuck anymore

Just compare these
View attachment 2838043 View attachment 2838044
and this
View attachment 2838045

I mean, the old ones (and they are YEARS old) are neat and consistent.
And the latest is sloppy as fuck. If you take a closer look you'll see:
View attachment 2838049 View attachment 2838050 View attachment 2838053 View attachment 2838054 View attachment 2838056 View attachment 2838058 View attachment 2838097 View attachment 2838098 View attachment 2838099
They can't keep colors in borders, (like they made their 3 year old cousin to color it for them) or stop line at intersection (or clean it after), or draw a round ball. But it's not a question of "can" or "can not" actually.
It's a question of attitude and don't give a fuck.

And it's static pictures, if you take a closer look to animation frames, your eyes will bleed.

P.s. To be honest, my drawings are sloppy too. But they are sketches. When it comes to lining stage I take my time to clean them properly.

Obviously, they are tired of this game, but don't want to quit cause it's easy stable regular donations.
how you get that secan ? in my game jack always leave after choosing stay second time .
 
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Gnodab

Active Member
Feb 4, 2018
560
1,211
Somehow i was still let down, even after expecting nothing.

The new scene with jack has an garbage camera view, the one with the blonde is pretty shite as well. Whack.

Off to wait another eternity for a joke of an update i guess.
 

Bandi255

Newbie
Jun 9, 2018
18
31
With "€1,672/month"? Here you couldn't hire even a person who asks minimum wage with that. (Of course half of the population of this planet make 2€ per day or less but still.)
So count it at 1672 euros a month, and count how long the project has been running and how much money they've raised so far. What does the minimum wage have to do with it? What are you talking about? Freelancers do a huge amount of custom work for little money. If you take the same developers from Russia, like Team Borsch,The average cost of similar art is 40€, 1 second of animation is 9€ (9€*30sec Animation = 270€), and the game code and background sprites cost 300€. Open-source sounds are free (no licenses), as is music. A small script to order for 150 euros, depending on the amount of work (you can write it yourself). And that on average, for one update with one scene, we spend about 760 euros if you order it from the same Developers and freelancers from Russia. And we still have 912€ for another scene 912€ - 760€ = 152€ for unreasonable expenses.
 
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Sukme

Well-Known Member
Dec 21, 2017
1,015
930
So count it at 1672 euros a month, and count how long the project has been running and how much money they've raised so far. What does the minimum wage have to do with it? What are you talking about? Freelancers do a huge amount of custom work for little money. If you take the same developers from Russia, like Team Borsch,The average cost of similar art is 40€, 1 second of animation is 9€ (9€*30sec Animation = 270€), and the game code and background sprites cost 300€. Open-source sounds are free (no licenses), as is music. A small script to order for 150 euros, depending on the amount of work (you can write it yourself). And that on average, for one update with one scene, we spend about 760 euros if you order it from the same Developers and freelancers from Russia. And we still have 912€ for another scene 912€ - 760€ = 152€ for unreasonable expenses.
Not in the field and don't really care but where are these numbers coming from ? 270 for 30 seconds? Who the f#@k gets 32,400 an hour?
 

Snarkfu

Member
Mar 7, 2017
256
1,730
Jesus christ it's the 90's all over again!
Apparently locked myself into a bad ending (Crimson Curse) and the only way out is to drop 4 hours of progress... I ain't doing that, guess that's my canonical ending now.
 
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mr.goodkat

Newbie
Jul 1, 2022
48
52
Well thankfully for me, I've played a dozen or so that were actually good to the point I could play them without the porn entirely (though I definitely liked the porn being there). To each their own but I just think it's shitty when people try to actively discourage devs from trying to make their game more than just a vehicle for masturbation material.
Oh, you're that guy who watches porn for story and acting. I see. Porn is a low genre having a specific purpose, if you want to make gameplay you go indie. But most of these developers are artists not game designers and are not capable of anything more than grind and shitty mini-games.
Of course, if developers want to make gameplay in their porn games then ok. But if you spend half a year on the mechanics of a labyrinth that takes 10 minutes to complete and the reward is one sloppy scene then you are definitely doing something wrong. This was my point.
I've played a dozen or so that were actually good to the point I could play them without the porn entirely
What can I say - I envy your amount of free time. I will also assume that most of the titles from the list are games in the first place, but with a porn/erotic element. Which is a completely different story.
 
Last edited:
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HPZAT

Active Member
Mar 9, 2018
531
574
So count it at 1672 euros a month, and count how long the project has been running and how much money they've raised so far. What does the minimum wage have to do with it? What are you talking about? Freelancers do a huge amount of custom work for little money. If you take the same developers from Russia, like Team Borsch,The average cost of similar art is 40€, 1 second of animation is 9€ (9€*30sec Animation = 270€), and the game code and background sprites cost 300€. Open-source sounds are free (no licenses), as is music. A small script to order for 150 euros, depending on the amount of work (you can write it yourself). And that on average, for one update with one scene, we spend about 760 euros if you order it from the same Developers and freelancers from Russia. And we still have 912€ for another scene 912€ - 760€ = 152€ for unreasonable expenses.
Patreon takes some and there are probably some taxes. And you seem to be assuming that nobody put any real work time in this. How much did the actual dev earn per hour etc.
 

mr.goodkat

Newbie
Jul 1, 2022
48
52
And there are countries there "minimum wage" is 30€/month. That wasn't the point.
There are two of them and apparently they live together. So even if they get $1,500 from Patreon minus 6% tax on professional activities, then the total amount is the average salary in Russia for both of them. So, if they don't live in Moscow or St. Petersburg, they can work on WHT full-time. Which looks logical, because if they released more content, they would have reached $5-10k from Patreon a long time ago. And I doubt that in their main job they earn that kind of money.
 
2.70 star(s) 60 Votes