Pugsanity

Member
Nov 3, 2017
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Whenever I try to open the game, I keep getting this message.


While running game code:
File "game/scripts/anim_Live2D.rpy", line 8, in <module>
Exception: Could not revive Live2D MOC.

Anybody know how to fix?
 
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Taboo Lord

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Oct 12, 2017
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Witch Hunter [v0.22.1] [Lazy tarts] - Compressed

Win/Linux [475 MB]
- MEGA - - PIXELDRAIN - WORKUPLOAD

Mac [493 MB] - Dirty build
- MEGA - - PIXELDRAIN - WORKUPLOAD

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Anyone else get this error when they tried to open up the Mac version?:

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/anim_Live2D.rpy", line 8, in <module>
Exception: Could not revive Live2D MOC.
 

Bob69

Uploading the World
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Anyone else get this error when they tried to open up the Mac version?:

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/anim_Live2D.rpy", line 8, in <module>
Exception: Could not revive Live2D MOC.
Yeah was worried Mac is broken. I just dragged the game folder from the PC version over, as I couldn't rebuild it myself. I'll add a warning that its most likely broken.

Could you delete the live2D folder in /game? And see if that fixes it.
 

Bob69

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didn't work
Hmm, then sadly I have no clue. I can't rebuild it, it throws errors. And the version in the OP is the last one (I used that to make a dirty build but it seems that it doesn't work). Need to wait for the official 22.1. Maybe that dirty build would work.
 
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