Game is hardly fappable, only few scenes are animatedthe mini games related to sex ruins the experience for me. i wish you there was an option to skip them
Game is hardly fappable, only few scenes are animatedthe mini games related to sex ruins the experience for me. i wish you there was an option to skip them
What is the point with this link when 0.22.1 is out - this is for 0.21.3????
thats your opinion. it still doesnt change the fact that it is annyoingGame is hardly fappable, only few scenes are animated
idk why you want to know but i dont move that way and you aren't my type lol but i guess thats how you try to justify annoying mini games lolcant fap?
I didnt play the lastest update, who is he talking about?New post!
A sketch from the upcoming update and some news
View attachment 3862387
Greetings to all!
Well, it's been a few weeks since the release of update 0.22 and during this time our team has collected feedback regarding the dense gameplay and overall impression. Many of these suggestions and recommendations will be taken into account in the development of future updates. If the plot in this update seemed unexpected to you, then we have achieved the desired effect. Update 0.22 was planned from the very beginning to be important for the whole story, not only closing many past story arcs, but also opening up new opportunities within the story, which you will learn about very soon.
Now our team is already actively working on update 0.23, final edits are being made to the script, all scenes with characters have already been approved and are going through the outline and lineart stage. I think by the end of update 0.22, many of you already know who update 0.23 will be dedicated to. Besides, the name of the version in our map of future updates hinted at this. Without further details, we can only note that this update will also be quite important for the entire history of Witch Hunter.
It is also worth noting that our entire team was pleasantly surprised by the increase in the audience, which occurred quite abruptly and unexpectedly for ourselves. We ourselves do not fully understand exactly how our game attracted so many new audiences, because for our part we did not do anything special for this. But we are always sincerely glad to the newly arrived patrons of the project, such support means a lot to our project!
I also attach a sketch from the upcoming update (I think it will be possible to make a good emoji for our discord channel from the finished image)
Perhaps that's all the news for today! Thank you all for your attention!
From something that "was planned from the very beginning" I totally didn't expect them outsourcing scenario to 5y.o. It can be true it they just found old scetch book after moving to another flat and just didnt bother to actually think before implementing those "brilliant" ideas to the game. That is obviously a lie.New post!
A sketch from the upcoming update and some news
View attachment 3862387
Greetings to all!
Well, it's been a few weeks since the release of update 0.22 and during this time our team has collected feedback regarding the dense gameplay and overall impression. Many of these suggestions and recommendations will be taken into account in the development of future updates. If the plot in this update seemed unexpected to you, then we have achieved the desired effect. Update 0.22 was planned from the very beginning to be important for the whole story, not only closing many past story arcs, but also opening up new opportunities within the story, which you will learn about very soon.
Now our team is already actively working on update 0.23, final edits are being made to the script, all scenes with characters have already been approved and are going through the outline and lineart stage. I think by the end of update 0.22, many of you already know who update 0.23 will be dedicated to. Besides, the name of the version in our map of future updates hinted at this. Without further details, we can only note that this update will also be quite important for the entire history of Witch Hunter.
It is also worth noting that our entire team was pleasantly surprised by the increase in the audience, which occurred quite abruptly and unexpectedly for ourselves. We ourselves do not fully understand exactly how our game attracted so many new audiences, because for our part we did not do anything special for this. But we are always sincerely glad to the newly arrived patrons of the project, such support means a lot to our project!
I also attach a sketch from the upcoming update (I think it will be possible to make a good emoji for our discord channel from the finished image)
Perhaps that's all the news for today! Thank you all for your attention!