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orangutaint

Newbie
Jun 29, 2018
53
45
Each time I tried to open the phone I get this error. Can someone help?

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module>
  File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module>
AttributeError: 'Phone' object has no attribute 'lock_exit'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "scripts/interface/phone/screens/phone.rpyc", line 4, in script
  File "renpy/ast.py", line 1138, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 1122, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module>
  File "renpy/ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3582, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "renpy/display/core.py", line 4055, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "renpy/display/core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 476, in visit_all
    callback(self)
  File "renpy/display/core.py", line 4055, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "renpy/display/screen.py", line 487, in per_interact
    self.update()
  File "renpy/display/screen.py", line 680, in update
    self.screen.function(**self.scope)
  File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module>
AttributeError: 'Phone' object has no attribute 'lock_exit'

Windows-10-10.0.19041 AMD64
Ren'Py 7.6.3.23091805
WitchHunter 0.23.2
Sat Nov 16 16:57:59 2024
I get the same

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module>
  File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module>
AttributeError: 'Phone' object has no attribute 'lock_exit'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "scripts/interface/phone/screens/phone.rpyc", line 4, in script
  File "renpy/ast.py", line 1138, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 1122, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module>
  File "renpy/ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3582, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "renpy/display/core.py", line 4055, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "renpy/display/core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 476, in visit_all
    callback(self)
  File "renpy/display/core.py", line 4055, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "renpy/display/screen.py", line 487, in per_interact
    self.update()
  File "renpy/display/screen.py", line 680, in update
    self.screen.function(**self.scope)
  File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute
  File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute
  File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module>
AttributeError: 'Phone' object has no attribute 'lock_exit'

Windows-10-10.0.19041 AMD64
Ren'Py 7.6.3.23091805
WitchHunter 0.23.2
Sun Nov 17 01:31:10 2024
 

Artix2202

New Member
Jun 25, 2020
1
0
Game crush with error. Not running at all
Code:
I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.


File "game/scripts/quests/growingUpLilian/mini_game_lilian.rpy", line 80: invalid syntax
        except TypeError, te:
                         ^

Ren'Py Version: Ren'Py 8.3.3.24111502
Sun Nov 17 15:28:16 2024
 

chopee

Member
Nov 2, 2017
208
99
Imo this game needs to be able to go through dialogues with mousewheel instead of click click click click. Many games miss this and from my point of view it should be a basic feature. Nonetheless Im enjoying it so far :love:
 

abcde

Member
Apr 30, 2017
174
309
Game crush with error. Not running at all
Code:
I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.


File "game/scripts/quests/growingUpLilian/mini_game_lilian.rpy", line 80: invalid syntax
        except TypeError, te:
                         ^

Ren'Py Version: Ren'Py 8.3.3.24111502
Sun Nov 17 15:28:16 2024
Getting the same error game won't even start because of it anybody know how to fix it ?
 

abloodk

Member
Jan 10, 2020
223
136
So is there a way to actually manipulate her, or that always brings a bad ending?
it always ends in a bad ending if you try to manipulate her in any way - she *knows* when you're lying or manipulating, and she know you were the bad guy but is willing to give you the one chance to be on her side

and for the ones that felt weirded out by the path the MC has taken: remember when Phobos almost killed the MC and took most of his powers away before sending him on a practically suicidal mission to kidnap his sister from the Guardians so that Phobos could be more powerful? cuz the MC hasn't, and that's the whole point of the path he's taken lately
 

orangutaint

Newbie
Jun 29, 2018
53
45
For now I've fixed it for myself by creating a new file in the `game` directory, for example `phone.rpy` with the contents
Code:
init 999 python:
    setattr(Phone, "lock_exit", False)
Excuse my ignorance, but what program did you create the file with?
 
3.50 star(s) 84 Votes