- Dec 28, 2021
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got bored of waiting, 0.23.2 PC
That link still says 0.23.1 not 0.23.2
yup, but once extracted its 0.23.2That link still says 0.23.1 not 0.23.2
We really need to push for more g-rated adult games. There's simply no room for perversion and depravity on my christian adult game forum. Corruption? Domination? Just say NO!In this shows the bad guy always loses at the end or turns good so it kinda is within the setting of the universe![]()
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module>
File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module>
AttributeError: 'Phone' object has no attribute 'lock_exit'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "scripts/interface/phone/screens/phone.rpyc", line 4, in script
File "renpy/ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module>
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3582, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 4055, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 476, in visit_all
callback(self)
File "renpy/display/core.py", line 4055, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/screen.py", line 487, in per_interact
self.update()
File "renpy/display/screen.py", line 680, in update
self.screen.function(**self.scope)
File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module>
AttributeError: 'Phone' object has no attribute 'lock_exit'
Windows-10-10.0.19041 AMD64
Ren'Py 7.6.3.23091805
WitchHunter 0.23.2
Sat Nov 16 16:57:59 2024
Did any of these changes have anything to do with Patreon's restrictions?totally agree with you mate, what this game was about at the beguining was corrupting the heroines and taking their powers and or taking control of them , i followed this proyect from the beguining and changes has been made every update to move away from that, the game now is just a no so evil MC that at the end is just a vanilla guy , or the very least he become one for aparently no resason. well i think that being a total bastard is something that not everyone enjoy , i get that , but developer moved from evil to middle ground to just almost nice guy. is not a bad game but is not what it was at the beguining
I ussed to support the game some time ago, and seemed that developer decided to make the transition from "dark side to light side of the force". There was, i think, one or may be two post votes open to everyone ( not against that , but definitely the decisions should come from actual supporters or the very least have more weight in their votes) to decide if make the game more romancer oriented or more slave route. romance won.As for the Patreon changing to stronger restrictions? i think that was a very strong factor , there was a couple of post regarding that as well.Did any of these changes have anything to do with Patreon's restrictions?
I get the sameEach time I tried to open the phone I get this error. Can someone help?
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module> File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module> AttributeError: 'Phone' object has no attribute 'lock_exit' -- Full Traceback ------------------------------------------------------------ Full traceback: File "scripts/interface/phone/screens/phone.rpyc", line 4, in script File "renpy/ast.py", line 1138, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 1122, in py_exec_bytecode exec(bytecode, globals, locals) File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module> File "renpy/ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3582, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "renpy/display/core.py", line 4055, in interact_core root_widget.visit_all(lambda d : d.per_interact()) File "renpy/display/core.py", line 684, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 684, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 684, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 684, in visit_all d.visit_all(callback, seen) File "renpy/display/screen.py", line 476, in visit_all callback(self) File "renpy/display/core.py", line 4055, in <lambda> root_widget.visit_all(lambda d : d.per_interact()) File "renpy/display/screen.py", line 487, in per_interact self.update() File "renpy/display/screen.py", line 680, in update self.screen.function(**self.scope) File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module> AttributeError: 'Phone' object has no attribute 'lock_exit' Windows-10-10.0.19041 AMD64 Ren'Py 7.6.3.23091805 WitchHunter 0.23.2 Sat Nov 16 16:57:59 2024
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module>
File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module>
AttributeError: 'Phone' object has no attribute 'lock_exit'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "scripts/interface/phone/screens/phone.rpyc", line 4, in script
File "renpy/ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module>
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3582, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 4055, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 476, in visit_all
callback(self)
File "renpy/display/core.py", line 4055, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/screen.py", line 487, in per_interact
self.update()
File "renpy/display/screen.py", line 680, in update
self.screen.function(**self.scope)
File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module>
AttributeError: 'Phone' object has no attribute 'lock_exit'
Windows-10-10.0.19041 AMD64
Ren'Py 7.6.3.23091805
WitchHunter 0.23.2
Sun Nov 17 01:31:10 2024