I tried to get it running with the Ren'Py dev kit because the Mac version won't launch. This is the error I get.
I'm sorry, but an uncaught exception occurred.
After initialization, but before game start.
File "game/__Renpy__/Rooms/Main_Room/door.rpy", line 151, in prepare_screen
screen door_menu:
File "game/__Renpy__/Rooms/Main_Room/door.rpy", line 151, in prepare
screen door_menu:
Exception: A screen named close_button does not exist.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "/Users/(>8p)/Desktop/renpy-7.1.3-sdk/renpy/bootstrap.py", line 313, in bootstrap
renpy.main.main()
File "/Users/(>8p)/Desktop/renpy-7.1.3-sdk/renpy/main.py", line 513, in main
run(restart)
File "/Users/(>8p)/Desktop/renpy-7.1.3-sdk/renpy/main.py", line 90, in run
renpy.display.screen.prepare_screens()
File "/Users/(>8p)/Desktop/renpy-7.1.3-sdk/renpy/display/screen.py", line 909, in prepare_screens
s.ast.prepare_screen()
File "game/__Renpy__/Rooms/Main_Room/door.rpy", line 151, in prepare_screen
screen door_menu:
File "game/__Renpy__/Rooms/Main_Room/door.rpy", line 151, in prepare
screen door_menu:
File "/Users/(>8p)/Desktop/renpy-7.1.3-sdk/renpy/sl2/slast.py", line 1636, in prepare
raise Exception("A screen named {} does not exist.".format(self.target))
Exception: A screen named close_button does not exist.
Darwin-18.2.0-x86_64-i386-64bit
Ren'Py 7.1.3.1092
Tue Jan 15 15:13:53 2019