I'm afraid not. Every piece of art was created in 16:9 format. However, we might be able to utilize the extra space somehow, I'll give it some thought.I have an ultrawide monitor is there a way to get the fullscreen to fill the whole monitor? I have those black bars on either side in fullscreen.
If your computer has an old AMD graphics card and/or you're on an older driver, DirectX translation layer will usually work better on Windows devices.I noticed my game runs a lot smoother with the directx than OpenGL I'm wondering do some of the animations and such need OpenGL as it was selected as the default or does it really matter which you use?
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