JAvatar

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Mar 9, 2018
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In android version I cannot find "WT Silver.exe" in downloaded files. How can I play this game on my phone?
It's going to be an .apk file. You just move this to your phone, and then use your file manager of choice and use that file. Ensure you have "allow third party software" enabled. If you don't, it SHOULD tell you that it's not on, and take you to the setting. Then it will create the icon on your screen to execute the game.
 
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Gelenji

Newbie
Aug 4, 2017
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Sorry if it was asked before,but I can't find the mirror,and can't advance Cho quest (at the beginning of Gryffindor match,) nor start Luna quest,any tips please ? thanks
 

Dzeris

Well-Known Member
Nov 4, 2018
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Sorry if it was asked before,but I can't find the mirror,and can't advance Cho quest (at the beginning of Gryffindor match,) nor start Luna quest,any tips please ? thanks
Luna - Upgrade Hermione's tier/level.
Gryffindor match - you need Luna
mirror - if my memory is correct, you get there by opening sliding puzzle box.

If you have Cho, but do not have Luna, your Hermione is at level 2 according to quest script logic in v.1.48.2.
 
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kevinburinn

Newbie
Nov 14, 2018
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```
I'm sorry, but an uncaught exception occurred.

While running game code:
_pickle.PicklingError: Can't pickle <function num_to_word at 0x0000000044296840>: it's not the same object as store.num_to_word

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):
File "renpy/common/00gamemenu.rpy", line 174, in script
$ ui.interact()
File "renpy/ast.py", line 1187, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/python.py", line 1260, in py_exec_bytecode
exec(bytecode, globals, locals)
~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/common/00gamemenu.rpy", line 174, in <module>
$ ui.interact()
~~~~~~~~~~~^^
File "renpy/ui.py", line 304, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/core.py", line 2219, in interact
repeat, rv = self.interact_core(
~~~~~~~~~~~~~~~~~~^
preloads=preloads,
^^^^^^^^^^^^^^^^^^
...<4 lines>...
**kwargs,
^^^^^^^^^
) # type: ignore
^
File "renpy/display/core.py", line 3302, in interact_core
rv = root_widget.event(ev, x, y, 0)
~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^
File "renpy/display/layout.py", line 1284, in event
rv = i.event(ev, x - xo, y - yo, cst)
~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/layout.py", line 1284, in event
rv = i.event(ev, x - xo, y - yo, cst)
~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/layout.py", line 1284, in event
rv = i.event(ev, x - xo, y - yo, cst)
~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/screen.py", line 805, in event
rv = self.child.event(ev, x, y, st)
~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
File "renpy/display/layout.py", line 1284, in event
rv = i.event(ev, x - xo, y - yo, cst)
~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/transform.py", line 1115, in event
rv = d.event(ev, cx, cy, st)
~~~~~~~^^^^^^^^^^^^^^^^
File "renpy/display/layout.py", line 1508, in event
rv = super(Window, self).event(ev, x, y, st)
~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/layout.py", line 1284, in event
rv = i.event(ev, x - xo, y - yo, cst)
~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/layout.py", line 1508, in event
rv = super(Window, self).event(ev, x, y, st)
~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/layout.py", line 1284, in event
rv = i.event(ev, x - xo, y - yo, cst)
~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/layout.py", line 1508, in event
rv = super(Window, self).event(ev, x, y, st)
~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/layout.py", line 1284, in event
rv = i.event(ev, x - xo, y - yo, cst)
~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/transform.py", line 1115, in event
rv = d.event(ev, cx, cy, st)
~~~~~~~^^^^^^^^^^^^^^^^
File "renpy/display/behavior.py", line 1184, in event
return handle_click(self.clicked)
~~~~~~~~~~~~^^^^^^^^^^^^^^
File "renpy/display/behavior.py", line 1107, in handle_click
rv = run(action)
~~~^^^^^^^^
File "renpy/display/behavior.py", line 411, in run
return action(*args, **kwargs)
~~~~~~^^^^^^^^^^^^^^^^^
File "renpy/common/00action_file.rpy", line 415, in __call__
renpy.save(fn, extra_info=save_name)
~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/loadsave.py", line 184, in save
dump((roots, renpy.game.log), logf)
~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/compat/pickle.py", line 308, in dump
pickle.dump(o, f, pickle.HIGHEST_PROTOCOL if highest else PROTOCOL)
~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
_pickle.PicklingError: Can't pickle <function num_to_word at 0x0000000044296840>: it's not the same object as store.num_to_word

Windows-11-10.0.26100-SP0 AMD64
Ren'Py 8.4.1.25072401
Witch Trainer Silver 1.48.1
Tue Sep 30 21:32:48 2025
```
Same problem, I had to dig into the code to understand the error a little... put your game in English and it works. (Oui, ça casse les couilles !)
 
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