RvWCaboose
Member
- Oct 21, 2017
- 454
- 55
- 182
idk why your so obsessed with wanting hermione to get fucked by more then one person,but if they've said they're not likely/not going to do it,why are you persisting ?Ok soo no genie clones double fucking Hermione what about something like this then?!?
View attachment 79963
Without saying too much, Susan and Astoria will have a lot more to do with magic and spells that any other characters, so if anyone was going to have a floating dick scene it will be them. I'm not opposed to the idea.Ok soo no genie clones double fucking Hermione what about something like this then?!?
View attachment 79963
Thank you for taking the time to reply. This is a fresh install (which I have tried several times). I have not transferred any saved games into the installation folder. I have attempted to download the game from several places. I always get the same error. (Windows 10, many other renpy games work fine--including previous versions of this game)copy saves to safe and then delere gamefolder and download and extract new copy.
Thank you for taking the time to reply. This is a fresh install (which I have tried several times). I have not transferred any saved games into the installation folder. I have attempted to download the game from several places. I always get the same error. (Windows 10, many other renpy games work fine--including previous versions of this game)
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 14, in script call
call select_start
File "game/00_hp_rpy/01_hp_main_day.rpy", line 378, in script
call screen main_menu_01
File "renpy/common/000statements.rpy", line 485, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
IndexError: Position outside surface.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 14, in script call
call select_start
File "game/00_hp_rpy/01_hp_main_day.rpy", line 378, in script
call screen main_menu_01
File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\ast.py", line 1801, in execute
self.call("execute")
File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\ast.py", line 1789, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\statements.py", line 169, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 485, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\exports.py", line 2655, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\display\core.py", line 2624, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\display\core.py", line 3414, in interact_core
rv = renpy.display.focus.mouse_handler(ev, x, y)
File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\display\focus.py", line 380, in mouse_handler
new_focus = renpy.display.render.focus_at_point(x, y)
File "render.pyx", line 451, in renpy.display.render.focus_at_point
File "render.pyx", line 1204, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1204, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1204, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1204, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1204, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1184, in renpy.display.render.Render.focus_at_point
File "render.pyx", line 1311, in renpy.display.render.Render.is_pixel_opaque
File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\display\swdraw.py", line 1042, in is_pixel_opaque
if self.is_pixel_opaque(child, x, y):
File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\display\swdraw.py", line 1053, in is_pixel_opaque
if not child.get_masks()[3] or child.get_at((cx, cy))[3]:
File "src/pygame_sdl2/surface.pyx", line 512, in pygame_sdl2.surface.Surface.get_at (gen\pygame_sdl2.surface.c:7581)
IndexError: Position outside surface.
Windows-8-6.2.9200
Ren'Py 6.99.14.1.3218
WT Silver 1.26
Thu Mar 22 21:25:03 2018
Just for reference, this includes saves in the appdata folderCode:I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 14, in script call call select_start File "game/00_hp_rpy/01_hp_main_day.rpy", line 378, in script call screen main_menu_01 File "renpy/common/000statements.rpy", line 485, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) IndexError: Position outside surface. -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 14, in script call call select_start File "game/00_hp_rpy/01_hp_main_day.rpy", line 378, in script call screen main_menu_01 File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\ast.py", line 1801, in execute self.call("execute") File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\ast.py", line 1789, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\statements.py", line 169, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 485, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\exports.py", line 2655, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\ui.py", line 287, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\display\core.py", line 2624, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\display\core.py", line 3414, in interact_core rv = renpy.display.focus.mouse_handler(ev, x, y) File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\display\focus.py", line 380, in mouse_handler new_focus = renpy.display.render.focus_at_point(x, y) File "render.pyx", line 451, in renpy.display.render.focus_at_point File "render.pyx", line 1204, in renpy.display.render.Render.focus_at_point File "render.pyx", line 1204, in renpy.display.render.Render.focus_at_point File "render.pyx", line 1204, in renpy.display.render.Render.focus_at_point File "render.pyx", line 1204, in renpy.display.render.Render.focus_at_point File "render.pyx", line 1204, in renpy.display.render.Render.focus_at_point File "render.pyx", line 1184, in renpy.display.render.Render.focus_at_point File "render.pyx", line 1311, in renpy.display.render.Render.is_pixel_opaque File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\display\swdraw.py", line 1042, in is_pixel_opaque if self.is_pixel_opaque(child, x, y): File "G:\Games3\Witch Trainer vSilver_1.26-win\WT Silver\WT_Silver_1.26-win\renpy\display\swdraw.py", line 1053, in is_pixel_opaque if not child.get_masks()[3] or child.get_at((cx, cy))[3]: File "src/pygame_sdl2/surface.pyx", line 512, in pygame_sdl2.surface.Surface.get_at (gen\pygame_sdl2.surface.c:7581) IndexError: Position outside surface. Windows-8-6.2.9200 Ren'Py 6.99.14.1.3218 WT Silver 1.26 Thu Mar 22 21:25:03 2018
Without saying too much, Susan and Astoria will have a lot more to do with magic and spells that any other characters, so if anyone was going to have a floating dick scene it will be them. I'm not opposed to the idea.
That is badass Merlin! Oh I can't for the day that I can dress up, Luna!So far so good!
All my wardrobe stuff is done. It has gotten a complete overhaul that actually took me longer to write than what's in the game right now! Want to keep that a surprise though
The wardrobe will now support other girls too, but it still requires some effort making it work for the other girls so no other girl will get a wardrobe in this update. But the framework is there!
Astoria will most likely be the first to get a wardrobe option, but not in 1.27.
Hermione will get 14 recolor options for all her skirts and pants. Most of her tops, bras, panties, and stockings will get recolor options too.
I got done with the coding for the Hermione actions/poses and made them work with all of Hermione's clothing. I have yet to finish about 70% of the needed clothing edits though, which will require most of my time.
I REALLY like that ideaWhat about a favour where Hermione takes "Naughty" pictures of herself and gives them to us and we can "Jerk Off" to them?!?