3.00 star(s) 32 Votes

bluewitchgames

Member
Game Developer
Mar 18, 2023
313
441
blud, can we talk? Me and a friend of mine work in the Industry,

is it like possible to help you code? for example making a pause menu (game pauses running) a Quest tracking system (showing where you have to go) and a teleportation system? Thats stuff made in a few hours. With a Questlog you even could then work on minor quests bcs no front but with the systems your working with right now there is only a possibility to make a Main-Quest because other things are not really trackable.... or its to unconvenient to do so
All of those things have been implemented already! That being said, I'm of course always available for contact at
 

DFKurtis

New Member
Feb 2, 2024
10
12
I like the atmosphere and I respect the ambition but getting into this game seems a bit daunting.

I haven't gotten too far into it yet but given that it took me a good hour to figure out the basic layout of the ground floor of the west side of the map, I'd personally really appreciate some sort of event guide.

It already seems like this game is going to take a really long time to play once, and it would be a bit frustrating to have to do a second playthrough because I missed a bunch of side content.

I checked the discord and it seems like there was a guide back in the April 2024 but it looks like it got removed or unpinned at some point.
 
Last edited:
  • Heart
Reactions: bluewitchgames

bluewitchgames

Member
Game Developer
Mar 18, 2023
313
441
I like the atmosphere and I respect the ambition but getting into this game seems a bit daunting.

I haven't gotten too far into it yet but given that it took me a good hour to figure out the basic layout of the ground floor of the west side of the map, I'd personally really appreciate some sort of event guide.

It already seems like this game is going to take a really long time to play once, and it would be a bit frustrating to have to do a second playthrough because I missed a bunch of side content.

I checked the discord and it seems like there was a guide back in the April 2024 but it looks like it got removed or unpinned at some point.
Someone's got a guide/walkthrough coming up soon along with the release itself! Agreed though. It's definitely been something that's been lacking for a while now
 

DFKurtis

New Member
Feb 2, 2024
10
12
Someone's got a guide/walkthrough coming up soon along with the release itself! Agreed though. It's definitely been something that's been lacking for a while now
Cool cool. Also I've noticed a few bugs/odd behaviors, walls and floors with no collision, and several dialogue issues. Do you want me to report these anywhere?
 

bluewitchgames

Member
Game Developer
Mar 18, 2023
313
441
Cool cool. Also I've noticed a few bugs/odd behaviors, walls and floors with no collision, and several dialogue issues. Do you want me to report these anywhere?
Yes, feel free to send me a DM on here or Discord!


I cannot express how fucking hyped I am for this upcoming drop
Cheers man, and ty for sticking your head in now and then. Been one long fucking road

And might as well post it here as well! KpecT wasn't really happy with the models available at the usual vendors, so he got on it himself. These 3D models have now been been finished and will be used for the Hogsmeade release! A showcase here:
It will probably be on Unity's asset store soon as well, if anyone wants to grab it themselves
 
3.00 star(s) 32 Votes