- Oct 4, 2018
- 276
- 322
Thanks,LGM.I have to be honest, this is not the kind of game I'm likely to enjoy. But I got curious since the art looked interesting.
This game has a tendency to crash. It happened twice to me in the roughly 5 minutes it took me to get to the end. At least it would have been 5 minutes if it weren't for the absolutely terrible UI.
The UI has to be one of the worst I've seen. I play Ren'Py games all the time, so there are some things I expect. Switching between save and load screens with a simple click for example. Can't do that here. Finding the load screen is actually somewhat hard. I mean, who expects the load screen of all things to be only accessible by phone?
Another thing I'm used to is the tab key doing something different. C'mon man, leave my hotkeys alone, will ya?
Finally the map. I was sitting on the screen with the MC's bed for way too long, trying to figure out what to click on to progress. Because, hey, if the picture on the wall you can click on shows no indication of being clickable, why should whatever area of the screen I'm looking for be any different. But no, you gotta open your phone to get to the map screen. Why? Literally every game with a map I've ever played has an icon in the corner somewhere, because while a map is maybe something you might have on your phone, the action the map symbolizes - going somewhere - has precious little to do with phones.
Anyway, I don't suppose I'll be back. I just can't with a premise like this. Just figured I'd leave a quick comment, which I hope ended up being somewhat constructive. Peace.
I saw several comment about "terrible UI" and couldn't understand what the problem is.
You comment helps a lot. I think I will provide small guide, showing what is where in the beginning of the game then.
I will add a notice that the poster can be clicked, when Victor out it on the wall.
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