-What is an NRE?YAY, a native Linux version. Some improvements:
I've not compared against Windows. If those issues happen in Windows, I don't know (I used a VM to play, and remember that some of these issues were there too). I'm not going to report the typos, since they aren't exclusive to Linux.
- ScreenSelector plugin requires the i386/32bit version of libgtk2.0-0. On Debian-like distros the package is libgtk2.0-0:i386
- There is no option to modify the volume
- Text only advance when clicking the dialog box on different scenes. Sometimes, making the screen lose focus and get it again makes it behave.
- Spacebar is inconsistent across scenes, sometimes it works to advance text, others do not. I've observed that clicking the dialog box, makes the spacebar work.... sometimes.
- Jack complains that it's too dark when entering the room... it's actually too bright. I'm not sure if this is a meta joke.
- Clicking exit in the stove/oven returns you to the first level on the kitchen/dinner room, rather than the previous screen.
- Animations aren't played at all: first handjob by Ai, Ai on the bath, tightjob by Ai, Mary floating in the chamber, etc. This is probably a deal breaker for many Linux players.
- Save time
cc CrazyForgeStudio
- Only carbon doesn't have a maximum stock at the moment, I haven't done the logic yet, but there will be when I add the Carbon Tank to the research/build menu. The squad has a max amount of "Kg" that can carry around, but, the logic is not there too.
-Hmmm, I have just check here that .mp4 are not compatible with Linux, I will try to find a solution to this.
-advancing dialogs with space bar only work after your first click and during some dialogs the scene changes, what makes you need to press it again, I will fix it.
-The room was supposed to be dark in these dialogs, it will be fixed.
-ok, Fix the kitchen button.
-About the Save time, I was working on it right now.
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