After day 3. Seems all my days are spent walking...In the Walkthrough it says"Each day you have time to go 2x in each warehouse, there you get a lot of resources." The 2 closest warehouses are over 4 or 5 hours away,and 4 hours away from each other. Making a simple roundtrip to them will take 14 hours. If I do a full search instead of a quick search I never make it back before 23 hour. In my first run of the game i made this mistake and only made it to the 15 day before moral went to hell. (I also had no idea what i was doing with research, build ect... To make travel faster in the future. but it seems nothing of that sort would be possible till after the 10 day or so. 2 Also i seem to have a glitch, after i initially set my build, research, and work schedule, an close the circle window. It disappears and becomes unavailable for the next few days. Unable to make any changes to projects or work hours till its too late in the game. Please Help! I like the games concept. It just seems tricky at first look with the planning and autosave that Im not yet used to. Cant wait to see more of it. Thank You
The summary will always tell you what is reducing morale.
You also have to be careful with the rules, placing a daily amount of food or water above production and stock will cause the whole shelter to not eat or use water, you lose morale for each person in the shelter that didn't receive water/food.
You can craft a bicycle in the first 10 days, and with that, you will have time to visit more places daily.
You need plastic for the bike, you can take a penalty day and go to the hospital south of the shelter, if you are not unlucky, you can get enough plastic and enough circuits for the bike and some upgrades at the shelter.
Avoid at all costs clicking on buttons that are not in the Circle menu when it is active, or you can bug the interface and you will need to close the game and open it again.