I had a session with our Beta testers and discussed the proposed changes mentioned by you, specifically regarding wallets and navigation tickets in the game, etc.
We will add public cheats for everyone to use. You will be able to gain maxed out money, skills, reputations, items, locations, levelups, speed of skips… everything. You will be able to enable this in the new game (it will show up in the new game window) and as well enable it later on at anytime in the game options (enable/disable it)
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For new game:
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And also enable/disable in the option:
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We have increased the default wallet limits by 1000% so instead of previous limit to 300 by default it will be now 3000 (keep in mind you don't need more than like 500 cash to have at any time through the entire game anyway! This won't limit anyone anymore & also we decided to keep the limit will remain to indicate there is no needed to farm money in the game. This new setup it won't be restraining basically anyone + we added cheats menu for those who feel confortable to use it (voluntarily enabled in options and also as an option in start window of the starting a new game) In one click anyone can max out money anytime repeatedly (with using the cheats menu)
The character levelups has also changed to not feel grindy but rather depict your reputation with given girl / sister / friend:
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Here are some naming conventions that will be used (girls / boys / sisters / mom):
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This way it would be clearly understandable what relationship you have and we have changed numbering in mini popups too.
We have increased the number of navigation tickets from 15 to 50 for new game creation (it will be by default in the backpack)
Also we decreased their cost 5 times (to 5 from 25), this way it won't limit 99% of people and also we want to keep the idea of not overusing navigation blindlessly - during testing session it ended up testers clicking on flashy particles blindlessly, which ruined story experience. Another important reason for this is that you will be able to win navigation tickets in many new ways from characters and new upcoming minigames in beach competitions, aquapark and so on as a small form of motivation. (In reality you won't run out of them even if you use navigation a lot, so you won't have to worry about tickets & this step will also erase mindless navigation clicking and not reading story talks everytime. It will be more balanced and reasonable which as a decision we did bases on your suggestions + keeping game mechanics as positive gameplay motivation of gaining rewards rather than removing it completely as it won't be that limiting, also we respect you have your rights to disagree)
We will re-test and check some bugs you have reported, like using space key to close all windows properly and more.
These are at least something changes for start.
We will now finish up the anticipating release for 0.25 Judy's main story, also please keep in mind game is still in the development, much is still missing, but we are making steps to make it better. More active discussion happens on our voice discord channel, you are very welcome to join.
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Reply to question when will be 0.25 released - for our patrons in about a week, public release will happen little bit (but not too much) later.
if anyone experience issue like being stuck somewhere write us an e-mail, we will see what we can do together to assist you.
ProjectWorldOfSisters@gmail.com
Also thank you very much to all our fans who expressed enjoying the game.
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Have a nice day everyone.