Of course, as long as the updates are quality I'd give them as much time as they need. Some teams are 1 or 2 ppl big and they need a little longer to get things done. No issues
Good Guy captain Haddock. Here, have some whisky on the house :3
I think the consensus is that communication is key, at least from people that commented on this thread. Yet, why does reality feel so different, you may ask? We see "big games" that make lots of sweet patron money even though they don't update regularly or don't even communicate with their supporters anymore. This is mainly due to historical reasons, I think. These games that make real dough were there from a long time, but now, we are being overwhelmed with new devs and new games almost daily.
In this saturated economic context, it's a dev's personality that matters, their capacity to interact with not only their supporters but everyone who plays their game. For my part, I know I discovered adult gaming on F95 less than one year ago, and I wouldn't think at the time that I'll ever pledge for this kind of content. But it was the way I've seen those dev act with their community that finally led me to patron them
Once more, the release schedule is only a secondary thought.
Most patrons might not feel this way though, after all, only a handful of us bothered to actually reply to your thread, thus not accounting the thousands that will likely pester a creator with that "I pay you, therefore you're my bitch" mentality :/