That doesn't mean the game is good (successful shit, often isn't), it doesn't mean it SUCCEEDS in particular areas, such as storytelling or characterization, but by a general measure, this game, sadly, is a success.
Exactly. It is like saying McD*nald's is a failure because you didn't like your burger. It is one of the most popular fast food chains in the world because the food is cheap, available everywhere, and appeals to the lowest common denominator.
WVM is the same, to appeal to the most players possible. WVM is basically what you get if you take all the most popular AVN tropes of the last 5 years, and put them all together in a blender. It is the Micky-D's of AVNs.
- College Theme - check
- Magical MC that everyone is DTF instantly upon seeing him - check
- Except for a couple of Tsundere girls - check
- Cheerleaders - check
- Curvy girls - check
- Thin spitfire girls - check
- Long lost sister + mother - check
- No father - check
- Every girl has her own special "problem" that only the MC can help with, for the white knights - check
- Harem - check
- Vague mystery about shadowy figures just to have something for the MC to think about, but really isn't interesting or important to the game - check
- 50 Plus love interests, to appeal to just about every possible player - check
- And, for the first year, super frequent and lengthy updates to get everyone used to seeing the game on the front page, to get as many fans to try it as possible, and pledge, before the big switcheroo to ~once yearly updates (so he barely has to work, genius!) - check
WVM is practically one of most successful AVNs ever made. Whatever we think about the current state of the game and how the quality and amount of content has fallen off a cliff, the dev is a genius.