jamdan
Forum Fanatic
- Sep 28, 2018
- 4,439
- 24,286
The difference is while there are a lot of LI's in Grandma's House, most of them have no real plot or development. They're there solely for sexual content. And the game in general doesn't have much of a story either. Moonbox is very consistent because the game itself, despite the number of characters, is pretty simple.I'll agree that "too many" is a problem, but I disagree it is the biggest problem in the game. I think it is harder to keep track because updates are too insignificant and inconsistently released. If there was a set schedule with a fairly set amount of content (See Moonbox as a prime example, you could set your watch to that dude), you could have many LI's and so long as you don't go too long without an even brief appearance, they'd at least stay fresh in your mind. BD's problem is there are LI's and side girls going back to S1, that got 1 mention in S2, and you need to replay to get a refresher of who TF they are.
An ingame mini-bio of each girl may help remedy that, but consistency will make it easier.
Meanwhile, Braindrop at least attempts to weave a story (or stories) and have character development for most of them. But it's basically impossible to weave a thoughtful story + several dozen LI's together in a reasonable timeframe.
So, BD"s issue is twofold.
There are way too many LI's. I remember years ago when he said Skye (or someone, may've been somebody else) would be the last character. And now he has girls of the rainbow and everything else too.
And there are way too many convergent storylines. The basketball stuff. The family stuff. And half a dozen others.
So, as others have mentioned recently, this game is basically several games combined into 1.
BD is fully capable of making several hundreds of renders a month, as he's done in the past. But eventually, the scope-creep and lack of planning caught up to him.