- Oct 22, 2017
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I really appreciate you breaking this down further!, but I feel this section makes it all look worse than it is (which is saying something, as it is bad af)....
By your list, he has posted actual playable content 3 times in 23 months. That means he's averaging 0.13 playable content releases per month. Which means his patrons are overpaying every month by about 99.86% (YMMV on this).
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If you pay 100% of your pledge per month and get 0.13 updates, based on the assumption the pledge is paid on a update/month base, this would mean you over-paid 87%, as you got content for 13% of your money?
BD didn't officially aim for monthly releases most of the time that is covered here though, but more like every 2-3? months I think (though the schedule wasn't even defined in between). And other games being updated every 4-5(6) months isn't that uncommon anymore.
So while he might have released 0.13 playable content updates per month, this is like ~0.33 updates per scheduled update. And 0.65 updates in other games reasonable schedules.
This doesn't make any of it really better, but it means if a Patron didn't expect monthly updates (which they shouldn't have), their over-paying isn't as crass as you show it. That is if they even pay for content only.
Some games I support, I support based on a 'money-per-content' assumption, calculating what an update is worth for me and dividing it through the months of the devs' schedule (and I over-pay even those compared to what I am willing to pay on say Steam for a game), others because I want to support the dev(s) so they can do their thing. Those I sometimes over-pay compared to other games in a way I refuse to think about it on any game/content related scale.