Over the years of this game's development I've also thought that either BD has an addiction issue or after the dramatic change in game quality/design/style after the first year, that someone else was now developing it.I was bored and it seems I keep coming back to check on the train wreck that is WVM.
I have no idea about the quality of the last update or since I deleted the game. However, the subject of addiction being brought up is a serious one. It can take many forms, such as drug, alcohol or gambling.
From my basic knowledge of how addictions work is that until they admit there is a problem, nothing will change. Regardless of what the addiction is, or what lead to the addiction.
They might lie, cheat and steal to keep up thier addiction. It's easy to lie to people you don't have to deal with face to face. Especially when people keep trusting you to do better, and you keep failing each and every single time.
You don't have to steal so much when people just throw money at you. But your still being dishonest about how you actually earn that money.
And for cheating, you cheat people out of what you keep promising them, by over promising and under preforming time after time . He might have people willing to pay, but that don't mean he ain't cheating them.
I wish addiction on no one and not even saying BrainDrop is addicted to anything. At this point, I think If he said he had a problem , I would think he was lying about that and trying to use it as a crutch. It's not a thought I'm proud of, but the man has made me a beliver that I can't believe a word he writes.
There's also a third possibility that ties in with the addiction. BD is a massive procrastinator who at this point is "addicted" to failing to deliver. Similar to how gambling addicts crave the massive "rush" from losing, not winning like you'd rationally expect. His behavior at this point follows a regular pattern which plenty have noted here.
Promises release date --> lists work being done --> has "event" that delays delivery --> new release date --> more delays
--> 1000/2000/3000 render update split up into smaller "parts" --> more delays --> small release --> rinse/repeat
Add in radio silence intermittently to the above.