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I'll continue the format from last week.
Relevant information about the game and update:
-This weekly will be around 140 renders and 6 animations.
-This weekly will be releasing on Friday due to animations still rendering.
Animations take a long time to make And since there are many of them this week my pcs need a bit longer to finish them. Expected time they'll all finish is 5pm EDT, Friday.
-Day 7 final will be on May 28th.
-Client polls continue soon. Due to not being able to render any previews we'll be doing height next since it's not necessary for that.
-Character sheet will be coming Saturday.
-And finally a new banner for patreon will be coming either Saturday or Sunday.
Relevant information about me and what I'm doing:
- I'm feeling good. Despite the needing an extra day I'm not really beating myself up about it. It does suck that I need it but It's not like I need it because I was procrastinating, in fact it's the opposite. Rendering takes a long time and there's only so much I can fit into a week. 140 renders alone without the animations is already a huge amount of time. Add in the animations and it spilled over and I'm not comfortable having a release that is missing things. Everything else about the update is just about ready to go. As soon as the animations finish I'll start uploading. I'll keep updated in discord about the ETA.
- I still feel like I'm on my redemption arc. This doesn't feel like a step back but more about taking the proper time to deliver content I'm proud of. And while it sucks having to do it I feel like the 24 hours isn't a big enough deal to warrant pushing out a release with missing content.
-Other than that all has been well. I've written ahead on some dialogue. Finished some custom stuff. It's been a good week.
-My personal best time for speedrunning Mario 64 is now 21:28 (Didn't play it a ton this week but hey! New pb )
(I might stream some of these runs in the near future)
That's all for this week. Thank you all so much for everything, love you guys. <3
Take care