She's not the only shy one on the team, either. Natalie joins the team for the MC, but then struggles with the performance bit at first. That said, they're both the type to fight people (although I don't know if Emiko's dust up will still be in the S1 rework).Nice eyes!
But an incredibly shy and timid cheerleader? That's... Um... Unusual...
NoupIs there any new announcement on the patreon???
Oh, thanks for the quick reply!!Noup
Can just hear the crickets
Did u steal his copy of MS Excel?apparently, he is testing the hell out of this update for the last 11 days. View attachment 3590878
Is a pigs pussy pork? I figured people might want to see all the progress this monthDid u steal his copy of MS Excel?![]()
Must be a big update, a big one just the way we like it.apparently, he is testing the hell out of this update for the last 11 days. View attachment 3590878
I don't think it's a big update, a big update would be,Must be a big update, a big one just the way we like it.
I hope it's worth all the wait, the bigger te better.
Lmao the full game up to this point is like 9000 renders. How many renders can you make in a day? Hint: It takes more than pressing the PrintScreen button. He has to craft locations, position everything correctly and that's just stills. Animations take even more work to get them smooth. Just appreciate he's making it and that you can enjoy it for free.I don't think it's a big update, a big update would be,
something around 2000 renders
Have I ever complained about something?I simply responded that large updates are around 2000 renders,the update is neither short nor long, but normal apparently 751 renders.Lmao the full game up to this point is like 9000 renders. How many renders can you make in a day? Hint: It takes more than pressing the PrintScreen button. He has to craft locations, position everything correctly and that's just stills. Animations take even more work to get them smooth. Just appreciate he's making it and that you can enjoy it for free.
nope. rather have a new update. the character sheets are pretty pointless in my opinion and take dev time away from the actual story. which moves far too slow as it is..though seems like a new update is not far off..i hope.anyone have the new character sheets?
His own workflow spreadsheet claims his daily render goal is 17, although it used to be at 20 a couple of years ago. He also supposedly had some already done that didn't go into the last update. The last update was 90 days ago. With his current daily target, that's 1,530 + whatever he was holding onto. With his old target, that's 1,800+. Those numbers are doable by BD's own words.Lmao the full game up to this point is like 9000 renders. How many renders can you make in a day? Hint: It takes more than pressing the PrintScreen button. He has to craft locations, position everything correctly and that's just stills. Animations take even more work to get them smooth. Just appreciate he's making it and that you can enjoy it for free.
I thought he was doing a "rework" to help hide that pile of bull droppings ..... with the amount of schizophrenic postings from them it's hard to tell what is going on.His own workflow spreadsheet claims his daily render goal is 17, although it used to be at 20 a couple of years ago. He also supposedly had some already done that didn't go into the last update. The last update was 90 days ago. With his current daily target, that's 1,530 + whatever he was holding onto. With his old target, that's 1,800+. Those numbers are doable by BD's own words.
Lmao the full game up to this point is like 9000 renders. How many renders can you make in a day? Hint: It takes more than pressing the PrintScreen button. He has to craft locations, position everything correctly and that's just stills. Animations take even more work to get them smooth. Just appreciate he's making it and that you can enjoy it for free.
Have I ever complained about something?I simply responded that large updates are around 2000 renders,the update is neither short nor long, but normal apparently 751 renders.
His own workflow spreadsheet claims his daily render goal is 17, although it used to be at 20 a couple of years ago. He also supposedly had some already done that didn't go into the last update. The last update was 90 days ago. With his current daily target, that's 1,530 + whatever he was holding onto. With his old target, that's 1,800+. Those numbers are doable by BD's own words.
While I agree with you, I'm just saying what Braindrop has publicly stated, and he has emphasized at times that he has exceeded his daily target. He wants us to think he's hitting those high numbers (when it was 20, he said that was his average daily output), but then those completed render counts mysteriously shrink by the hundreds when he actually publishes the updates.First you can not look at a daily goal of 17 or 20 renders (which isn't really that bad) and say it's been 100 days so the update should have 2000 renders. It just doesn't equate that way.
Sometimes a render is flawed in a way that only shows up after the image is rendered and then it must be corrected and rendered again. this happens on roughly about 15 to 20% of renders, so that detracts from that 100 day = 2000 render count.