There is a significant difference between a backstory piece that serves to give a character you chose to be involved with depth, and a botched attempt at world building that comes way too late to feel part of the game, the latter of which I was actually talking about. The character models used to be all different and the staging of the scenes used to all have great variety. Bailey, Shauna, Zoe, Liz, Penny, Jamie, and even much less frequently seen characters like Rainn and Stacy (used to) have very distinct appearances with clearly fleshed out styles that make them unique, based on which it is justified to include them in a harem, and give them enough attention to care about who they are. Now it's pointless to include any newer character, because they all look alike. 99% of the recent content is some doe-eyed sluts, that all appear to be the same identical mesh with the tiniest amount of morph, different hair and face texture, creepily staring at you with the same dead expression while there is some dialogue rolling that you don't care about, because it's not a conversation piece between you and your love interest to give the character some depth through a backstory piece, but a rushed attempt at world-building that came too late to feel like the integral part of the game, so it feels like baggage instead. This game devolved in every single aspect I can think of after the events at the bowling alley, what I considered to be the highlight of the entire game so far, because it finally introduced an actual, real element of danger to what was nothing but a pipe dream so far. Everything that happened after the MC returned home is a total disservice to what once was a good harem game.While I didn't play WVM from the very first update, I never had the impression it ever was just a chain of porn scenes. More like what the games you mentioned (and that I like most of very much) might look like if they had a harem with 50 girls instead of ~2-3 love-interests.
Shauna and her problems as well as the family dynamic with Azel were introduced right from the beginning. There always were sections with 'just' a lot of talking too. Also, the sections with a lot of sex mostly occurred from that many characters being introduced in such a short time frame, not from the story itself not having no content besides those scenes - there were loads of story scenes in there.
Therefore we have some kind of gaussian curve. In the beginning, when getting familiar with the MC and his initial surroundings, there is little sex - then we get to know like 50 love-interests and start their paths in ~5 days which goes hand in hand with a lot more sexy stuff - and now that those love-interests are established too, everything calms down a little again.
The only thing changing this up a bit is if you play the cheat-route - which I understood from right when I started as 'If you want some more sex scenes right now, you can cheat - otherwise, you will get to those eventually later in the story - which is what I chose.
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