kcaldw
Engaged Member
- Feb 19, 2021
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So are we now doing a bi-weekly update or once a month or are going to give another sob story route again? Because the 52 update thing went out the window a long time ago.
Absolutely hilarious to read.For those who cannot access it:
"Dev Report #15 (July 29th, 2023)
I'm feeling refreshed but I've been back at it for a bit now.
I've decided that I'm going to step back from trying to set release dates after some struggles with this last release.
As much as I'd love to have a set day, there's just too many variables at play for me to be ready for that quite yet but I'm still working on it.
This is too funny lmao, he's been looking for a balance for a year now, his mentality is whatever, he's still wiping his tears with patreon cash.I started 52/52 with the idea that the weeklies would be real rough cuts that would have really abrupt stopping points and could occasionally be really buggy. Just wherever things ended after around 100 renders, that's where I'd call it and I'd be fine with any bugs or errors that didn't hard crash the game
It's been 117 days since I started 52/52. I set the goal back then of releasing 100 renders a week.
That means to be on pace with that goal I'd need to have released 1671 renders at this moment.
And with the last release, we're currently at 1691 renders and 55 animations.
That's not including what will be in this upcoming beta that's already been made or a batch of renders from some scenes that I've pushed later in the timeline.
So while I'm still figuring out how to become consistent with the "weeklies", I'm at least ahead of what is arguably way more important and that's the amount of content made in this time frame.
So the goal now is to try and work on my own mentality and just find a healthy balance for everything,
How many times has he said this exact line?So yeah, not setting release dates for now but the next beta will be a normal sized beta and it will follow the normal 24 hour cycle between tiers for releasing.
I will comment in discord as well as on this post either the night before or morning of the release to give everyone a little bit of a head's up.
Lmao.The goal is still the same, 100 renders a week and to try and get as close to 52/52 as possible.
My money on last option, all in.Well that's got me a bit concerned. We're either gonna see him actually redeem himself, or we're gonna return to excuse after excuse.
He's already started falling back into old habits, so option B is most likely. If he's such a contrarian he can fucking step up and prove us wrong.Well that's got me a bit concerned. We're either gonna see him actually redeem himself, or we're gonna return to excuse after excuse.
Agreed!My money on last option, all in.
Agree with you on most, but the 26/26 won't/couldn't happen. I think everyone can agree on that.Agreed!
The fact that he had to "take time off" to rest is already problematic. He then try to back it up by saying he's offered more material than he's already promised, again, blowing smoke to try to make you forget he's completely missed his scheduled updates, a schedule that was voted upon and he accepted.
What he SHOULD have done was announce he needed a week or two off so that he could prepare content that would put him AHEAD of schedule so that the next time he suffers from one of his imaginary ailments that prevents him from updating he's got a few prepared already and it is not an issue. But, NO, he'll never do that. Nor will he ever admit that 52/52 is too aggressive of a schedule for him to uphold and that perhaps 26/26 is slightly more realistic?
originally they were gonna go at it but bd scrapped it and just left it like thatWhy does Cedar still lust for MC when its clear that Patreon won't allow any content with her?
Just curious, but by what metric has he exceeded his goal? His goal was 52 updates in 52 weeks. He failed his 1 weekly update goal almost immediately, and the first few weeks were using a backlog of prior work.The guy exceeded his goal. But that's not good enough.