shamtiiomi
Engaged Member
- May 1, 2021
- 2,223
- 2,124
- 428
ofc but for many ,..like myself dont like to wait a year for any kind of update not even those 2 big games,[5k renders per year],why? bcs is dulll,...i need to go back and play again every single time ,isnt possible to follow so many games,...i will say it depends on the dev,no matter the script,story,....if the dev have the technical capacity and the skills nad ofc the money issue is not a problem,...i can be happy with any amount or renders above 250every 6 to 8 weeks,....but not everyupdate need a cliffhanger or lot of lewd\sex scenes,....im not the kind of nonchalant waiting for 5k renders each year,in a game who still is in early stages of development and wich will take at least 3 or 4 years to be finished,....to any dev outhere i will say make a goodie sized demo first update [1500 to 2500 renders]and update every 8 to 12 weeks with 40 to 700 renders and u are okI'm never a big fan of putting a number on things. The amount of renders matters less than if the content actually moves the story foreword. I'd rather have 300 concise well paced renders than 500-600 renders where nothing happens and the story barley moves.