Taylan13

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Just to be sure. Will this update bring us up to date with the new timeline or is it an update for day 11 onwards only?
 

csmk14

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It's only after day 11, but it will be already called the new dates. Later we will get the week 1 redo and those days will be correct then aswell. But not 100 on that.
UMMM, I know with the beta last fall we saw PART of Day 10, the actual update is Day 10-14, at least to my understanding
 

Bob69

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UMMM, I know with the beta last fall we saw PART of Day 10, the actual update is Day 10-14, at least to my understanding
Yeah if you use the old days, but I think BD already changed the days after day 10 (not that we had an indication for the days before this upcoming update anyway) to fit the new day numbers, IIRC he also implemented the calendar already, so it would be weird if he had to change all that again, because he ofc needs to spread out the scenes of 5 days on "what ever days it will be".
 
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Bob69

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You don't have permission to view the spoiler content. Log in or register now.

I was reading through all the answers from Braindrop in the Patreon comments (BD almost answered to every comment there).
To clarify what is happening now with the day numbers here is the question and what BD said:

Question:
With the new update, if we play from the start, will it be with new timeline?
Braindrop:
The new timeline will only be for the new content. There will be a large disclaimer at the start of the update that will hopefully clear up a lot of the confusion. The update that reworks everything before it will be released late this year / early next year.
 

markel1000

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(click the image to see the .gif)

Hey everyone!
Happy Easter to anyone that celebrates it.

Sharing one of the shorter and simpler animations from the update this time around instead of an image just to mix things up a bit. (Animation is lower quality here than it will be in the game.)

It's going to be a short mind drop this time around since there's not a ton to share but I'll pad it up a bit.
But first the main important things.


Mind drops moving to Saturdays.
Fridays have turned into my busiest day of the week so to make things a bit easier on me, Mind Drops will be out on Saturdays until my Fridays free up a bit.


Renders made this prior week:
Days 31-35 (touchups) - 15 renders and 2 animations
Days 36-42 (new)- 93 renders and 2 animations
Weeks 1-4 (redo) - 69 renders and 0 animations
Renders per day - 25.2


"Update when?????"
Release date dropping soon
Not going to say more at this very moment, I'm letting Easter play out before I set the date.


Okay, that's the main 3 things but there's some other stuff that I've been asked that I think fit well in here right now.


"Is there any issues with the update now?"
Not really, story is almost all pieced together and the only bug I have found on my own has been issues with animations on android. I'll likely just have to condense the files further which sucks but slightly less quality is better than them not showing at all.
I'll still be sending the update out to a few play testers a few days before the release date just to be safe but I've found no game breaking issues on my tests.


"What's your favorite thing / part of the upcoming update?"
I'm always looking to improve and the thing I think I improved upon the most this update is the animations.
The one up above is short and simple, just an in-out loop but there's quite a few animations that will do a whole lot more. There's also a lot of them. The update is over 2k renders of still images but if you count animation frames that I had to render... well it'd be in the tens of thousands and not the low end.
I chose that one to showcase simply because I didn't want to be too spoilery. You can find out who it is if you look closely enough but it's not immediately obvious at least.

Aside from that, The basketball game.
Easily the hardest thing I've ever had to make and it's far from perfect but it's nice to finally have one in the game.
It's nothing major for obvious reasons but there's so much work that went into it and I've learned so much from it that I'm ready to make another one.

And if I had to add another. I like the progression in the update. Which is the biggest benefit of not packing the days... more things can happen.

Now, just to get it out there so you guys can experience it.



Welp, I suppose that's all for me this time around.
Oh, after reconsidering things I decided to just hold off on the client polls and bday renders until after the update since we're just about there.
And speaking of polls, I will be doing the whole "favorite character from the update" polls. Starting on the 1st day after the update is out.

As always, thank you all so much for everything.
I'll talk to you all real soon.
Love you guys <3

(p.s. I will be taking a few days off after the update to finally play Elden Ring)
Hopefully bd survive the best dream and nightmare of a gm that is elden ring
 
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