Create and Fuck your AI Cum Slut -70% OFF
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Radical_Dreamer

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Aug 26, 2018
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I'd like to play this game, but I am not a fan of NTR. I see the tag and the description, so scenes appear to be avoidable, but I am not sure.

If anyone can advise if there are unavoidable NTR scenes, please do so I can move on from this title. No shade to the dev! Looks like a solid game; I just have my preferences. :D
 

daedilus

Active Member
Mar 11, 2017
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I'd like to play this game, but I am not a fan of NTR. I see the tag and the description, so scenes appear to be avoidable, but I am not sure.

If anyone can advise if there are unavoidable NTR scenes, please do so I can move on from this title. No shade to the dev! Looks like a solid game; I just have my preferences. :D
I haven't seen any NTR... Other than the fact that you are playing both a human game character and goblin... When you play goblin and catch the girls, you have the option to have all the goblins do goblin things.

If anything, you are NTR'ing yourself though, since you are playing both characters. They probably threw that in there as a catch all because some people will say any girl having sex with anyone except them is NTR.
 

Radical_Dreamer

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Aug 26, 2018
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I haven't seen any NTR... Other than the fact that you are playing both a human game character and goblin... When you play goblin and catch the girls, you have the option to have all the goblins do goblin things.

If anything, you are NTR'ing yourself though, since you are playing both characters. They probably threw that in there as a catch all because some people will say any girl having sex with anyone except them is NTR.
That raises an interesting question...

If your girlfriend has sex with your clone, is that NTR or Netori? :eek:
 

wyldspace

Member
Game Developer
Jan 17, 2022
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I'd like to play this game, but I am not a fan of NTR. I see the tag and the description, so scenes appear to be avoidable, but I am not sure.

If anyone can advise if there are unavoidable NTR scenes, please do so I can move on from this title. No shade to the dev! Looks like a solid game; I just have my preferences. :D
There's not.

There will be non-MC fuckery but that's preventable. You're guiding the girls towards it.
I will probably have to fine tune some of the mechanics during development.

So if you think it's too hard to keep the girls away from cock, let me know.
 

Fiksel

Newbie
Jul 17, 2020
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Guys... this game has such terrible design that makes playing it so tedious that even some weird self-NTR, corruption and cute models can't make me like it :C

Only advise.. flush it down re-do in renpy and don't tie progression to damn time-table and make it proper sandbox with simple day-time events and map navigation
 

wyldspace

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Jan 17, 2022
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to be clear:
I do agree I need more sandbox events. But they'll not be on a simple schedule. The girls events running in real time during the MC activities is the whole point. And rewriting everything into renpy would be a massive undertaking that I just don't have resources for.
 

GeoBlack

Newbie
Nov 13, 2019
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Guys... this game has such terrible design that makes playing it so tedious that even some weird self-NTR, corruption and cute models can't make me like it :C

Only advise.. flush it down re-do in renpy and don't tie progression to damn time-table and make it proper sandbox with simple day-time events and map navigation
I totally disagree with this comment, the game is good, yes it needs more events and polishing, but generally i like the style, the gameplay, the characters. I would not define the games in such absolute terms...
So in my opinion it is better to give some constructive criticism than stick to "everything s...cks in this game"-paradigm. If you spent some time playing it and have a allout burning desire to let the people here learn your opinion, please make it a little more detailed and constructive, your opinion can give the developer some guidelines, maybe, how to improve it. Behaving in that way gives all the readers the feeling, that you are a proficient player and critic and not like some windbags you can meet here, reading the forum.
 
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Fiksel

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Jul 17, 2020
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I totally disagree with this comment, the game is good, yes it needs more events and polishing, but generally i like the style, the gameplay, the characters. I would not define the games in such absolute terms...
So in my opinion it is better to give some constructive criticism than stick to "everything s...cks in this game"-paradigm. If you spent some time playing it and have a allout burning desire to let the people here learn your opinion, please make it a little more detailed and constructive, your opinion can give the developer some guidelines, maybe, how to improve it. Behaving in that way gives all the readers the feeling, that you are a proficient player and critic and not like some windbags you can meet here, reading the forum.

Breakdown just for you since it looks like u like the game but missed the point of my comment
Dev seems to understand what I wrote, disagree with it and that's ok coz it's HIS game regardless if the current design is just the way he wants to go about it or has no better idea how to implement it.

1. by referring to game design I mean how game resolves events and tracks progression, saves/loads (buggy atm), events that can be easily missed since number of them have to happen in specific time table or just won't trigger for some other reason, the fact that the game won't even tell u requirement for locked choice or if it's only for paid membership, scene transition

2. Positives like already mentioned in previous post: wierd-ntr implementation, cute models , corruption aspect
 

Fiksel

Newbie
Jul 17, 2020
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to be clear:
I do agree I need more sandbox events. But they'll not be on a simple schedule. The girls events running in real time during the MC activities is the whole point. And rewriting everything into renpy would be a massive undertaking that I just don't have resources for.
It's not about number but how u trigger and track them.


Main story being tied to time-table is fine for kinetic-novel but with but character specific progress that becomes parallel to progression of main story events and other characters become serious problem as those go better with sandbox.
You can have both but not at the same time (unless I miss some genius idea that I'm yet to notice). Cutting game into episodes would probably offer better experience for players, example. Episode 1(Prologue) - Only hardcoded events that can't be missed till "in-game update with goblin event and after-effects" Episode 2: Proper sandbox no longer tied to time specific triggers, time for each character corruption development, side events, free-roam, and so on. Episode 3 -Manually triggered by player which will require completing specific chain-events for each character for their own progress or automatic trigger by ~ day 40 if you really want to time lock the game which if find to be bad idea.

Whole thing would need decent quest log for proper event tracking for each character to not make ppl go around blindly. Proper gallery just being cherry on top.

And I will stand by my statement that current state of the game is bad, regardless how people sugar coat it and how nice looking animations, story or character are.

"The girls events running in real time during the MC activities is the whole point." - not exactly sure what you aim for here but if the end result is that player may miss content then it's rather bad idea, and missed content that can't be triggered again is even worse idea but if you have vision that once realized will make functional whole then please surprise me at some point.

Why I suggested renpy it's coz it's probably easiest to work with since majority of the successful games here are made with it.


Almost forgot.. such detailed 24h with minutes time progression will force you during event to progress to the next day if you reach 22:00 in the middle of it. Splitting day into standard morning, afternoon, evening etc. makes things much easier and in case of sandbox you can either assign limited number of actions per phase or left it uncapped. Such detailed clock feels like overdesign in this case.
 
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wyldspace

Member
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Jan 17, 2022
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That's cause the minute (sandbox) events are starting to come into the game now.
Missing that content is part of the game loop. You have to focus on what you want to do.
Also currently working on a system to alert the player that's something is going on.
The 10pm logout serves as a hard cutoff -and can be strategically used in some cases.
 
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wyldspace

Member
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Jan 17, 2022
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If people comment, that means they care.
Though it's not always constructive, I try to figure out what the pain points are.
 

wyldspace

Member
Game Developer
Jan 17, 2022
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seems like one of them is the old version of Godot.

i do love your work btw, so far
Thank you
my long absense spring summer was me trying to migrate to godot 4. but that's a whole can of worm that's too much for me as a single dev
 
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