It is not a cheat at all! Different ways to reach the top makes things more interesting.This, I understand it partially...
(gaining experience in e.g. fitness makes it harder to gain experience in intelligence or charm and vice-versa, defies logic. I would expect gaining experience in fitness to make harder to level up fitness and not the but anyway it's a tranfrormation game so logic does not have place)
But I was not asking that. I'm saying that you should apply the "moded" multiplier only on eg. levels 8,9 and 10 (for the average personality) and keep the default mutiplier as is for levels 1-7.
Mutatio and cheats were created because some settings are unbalanced and yes can be fun, but at the same time make the gameplay experience not that great. With the same logic I could make a small mod to click and trigger the event you want but it would not be a sandbox game anymore but a visual novel...
Not balanced? Are you for real or unaware of booster drinks outfits with bonus+ accessories with bonus.
Only fools struggle in the base game... most mods make the game more challenging.
Al be it the wiki needs an update for noobs.
Ps:for noobs
At the office rest room you can buy 3 good quality leads... you want to buy the bigger one.... using them you can advance faster /gain xp faster
stocking up on drinks will help you a lot if needed, at the mall you can buy a watch for boost(you have to equip it) If you are a woman you can reach high charm fast with 5 outfit (for 5 days) and a suitable bag.
Update your desk whenever you can.
If you are still struggling then you can literally fuck leads out of your coworkers while you are female.
So it is not the game that is 'hard'...
For sales... consult with your coworkers for hints... and READ THE DAMN PILL DESCRIPTIONS
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