tooldev

Active Member
Feb 9, 2018
856
810
I was trying to ask without spoilers. Spoilers below.





When you're a redhead with the purple bikini you meet a group of people at the beach (jungle area). One of the tasks they give you is to have sex with a 400 year old ghost in the lighthouse. You need a special pill and a certain number of points to advance. You're suppose to look like someone from his past so you can have sex with him to gain some needed information. Something like that. I have the pill, I have the points, I went to the lighthouse as the redhead and as a guy. No option to use the pill and meet him came up. Is this not implemented yet, or is there something you need to do??
Just a F95 usage tip: we have an actual 'spoiler' functionality here.
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And you can also do it inline with the inline version
1736678694860.png
 

LynxLinks

Newbie
Nov 29, 2021
71
103
I hope there will be more things to do at work, I like that the secretary has more things to do now but this part of the game reminds me of a 3 part story called 'All or Nothing', the main character is encouraged by his wife to get a job at an elite but shady corporation, they find out early on that if you want to get a promotion you literally have to fight the other executives for the position in a cagematch type event, the winner 'steals' the losers masculinity.
 

TheFamilyDog

Active Member
Jan 25, 2022
743
536
I was trying to ask without spoilers. Spoilers below.
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Haven't heard of this part yet, but then I'm behind on a lot of the newer content. Still happy to learn about it, since I've been cheerleading more development on some of the earlier parts of the game. For those that don't know, the lighthouse was only there as a test. For a long time, you just had that and the girls at the waterfall for Beach content.
 

tooldev

Active Member
Feb 9, 2018
856
810
l1lym I am sorry to bug you again, but I kept an eye on some maths that simply didnt add up. Just a recent example was a demo for a stripper pill that requires me to deal with Dredd for it.
The income for the pure stripper part was some 550 or so. The commission for the sale was around the 1200 plus some extra due to bonus for SWP that day, so it came up to some 1300 something. All in all I should have taken more than 1800 from that demo, but was only given the part for the commission in the end, the entire stripper income got discarded.
 

cnwjr

Member
Nov 20, 2021
290
174
l1lym I am sorry to bug you again, but I kept an eye on some maths that simply didnt add up. Just a recent example was a demo for a stripper pill that requires me to deal with Dredd for it.
The income for the pure stripper part was some 550 or so. The commission for the sale was around the 1200 plus some extra due to bonus for SWP that day, so it came up to some 1300 something. All in all I should have taken more than 1800 from that demo, but was only given the part for the commission in the end, the entire stripper income got discarded.
This is intentional. When you are doing a demo, the stripper income goes to Dredd.
 

tooldev

Active Member
Feb 9, 2018
856
810
This is intentional. When you are doing a demo, the stripper income goes to Dredd.
In that case the wording needs some rework, as that is not stated anywhere in the dialogue. On the contrary: the income is actually listed in the end result as income and it's wording states 'I earned'

Edit a few hours later:
I have to correct myself as the information is given before the actual demo and thus simply slipped through:
1736718342661.png
It would still be better to adjust the outcome text accordingly as well, as it reads like the regular text currently
 
Last edited:
Aug 8, 2024
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Haven't heard of this part yet, but then I'm behind on a lot of the newer content. Still happy to learn about it, since I've been cheerleading more development on some of the earlier parts of the game. For those that don't know, the lighthouse was only there as a test. For a long time, you just had that and the girls at the waterfall for Beach content.
I started a new game. The 50 point scene isn't implemented yet.
 

l1lym

Aphrodite, creator of X-Change Life™
Game Developer
Jan 21, 2019
1,231
4,345
In that case the wording needs some rework, as that is not stated anywhere in the dialogue. On the contrary: the income is actually listed in the end result as income and it's wording states 'I earned'

Edit a few hours later:
I have to correct myself as the information is given before the actual demo and thus simply slipped through:
View attachment 4438736
It would still be better to adjust the outcome text accordingly as well, as it reads like the regular text currently
Noted, I will take a look at that.
 
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Synaxis

Active Member
Sep 29, 2017
502
444
I keep getting an issue after loading the mods using the mod loader. They just don't work and I can't see any pics at all for the game. Even the arrows disappear. Does anyone anything about this problem? Nothing shows up in the mod loader as an error.
 
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tooldev

Active Member
Feb 9, 2018
856
810
I keep getting an issue after loading the mods using the mod loader. They just don't work and I can't see any pics at all for the game. Even the arrows disappear. Does anyone anything about this problem? Nothing shows up in the mod loader as an error.
Are you doing both actions as required in the mod loader? Meaning first 'add' and then 'load' and wait out that all new info is written afterwards?
 
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Synaxis

Active Member
Sep 29, 2017
502
444
Are you doing both actions as required in the mod loader? Meaning first 'add' and then 'load' and wait out that all new info is written afterwards?
Yes, I do and it doesn't work. The loader says that everything is okay but it isn't. When I use the online mod, I only lose out on the character mods but if I'm running the game natively, I lose functionality for the entire game. I know some mods seem to be 0.21 and not 0.21.3 but they've been updated long after the newest update which was October 28. I'm assuming they should be running normally. Here's some screenshots of what I keep getting along with what the mod loader shows me.
 

tooldev

Active Member
Feb 9, 2018
856
810
Yes, I do and it doesn't work. The loader says that everything is okay but it isn't. When I use the online mod, I only lose out on the character mods but if I'm running the game natively, I lose functionality for the entire game. I know some mods seem to be 0.21 and not 0.21.3 but they've been updated long after the newest update which was October 28. I'm assuming they should be running normally. Here's some screenshots of what I keep getting along with what the mod loader shows me.
Cant say anything about the individual mods but here is what I personally would do, to ensure a clean setup:
Clean extract of the game into a new directory. Create a sub-directory for the downloaded mods in there and make sure you are running the latest modloader (2.0.7 if I am not mistaken), which should be in the same directory as the game itself.
1736933020430.png
The green directories are the game's default ones and have the original images that might have been messed up in your last load activity. 'Modded' and '.unpacked' are the default ones created by the modloader. Keeping things cleanly separated should do the trick hopefully. So move the downloaded mods into their own subdirectory and re-run the loading on that new install. Doing this will at least exclude any remnants of some old install.

P.S. Since this is html, you can easily check what the path of those missing icons are, by either looking at the source in your browser or simply by right-clicking and trying to save them - which should show you the path as well. I am almost certain that is the problem for them, either a wrong path or a wrong spelling.
 
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