A demo IS an actual game, just an early or stripped down version, which one depends on whether the demo is released before completion of the full game. Saying this demo isn't a game is the same as saying the original PC port demo of Halo CE isn't a game. As far as performance, yeah, it does generate heat, as does pretty much every Unity game, that's just a quirk of the engine, but that is not the issue I was commenting on.
I understand that. May I know what are the constant frames you usually have on Bethesda games as compared to this? Because something tells me that your opinion of smooth FPS is very different from mine.
As compared to Illusion, put it this way.
This Demo has been in development for six years.
Illusion made Honey Select in 2016, AI Shoujo in 2020. Both of these games were released in the same time that this Demo was supposedly being made. Osana was announced in 2015, which means that this DEMO, with limited content, should be expected to NOT have any form of optimisation issues, namely FPS drops, if it's supposed to be a simple Demo.
Look, my primary issue as to why I immediately deleted the game is because my FPS dropped to 20 from an expected 144. A drop of that scale in an INDIE game raises eyebrows.