Analysing the DLC2 mons Part 1:
Triwulf
80 hp, 120 atk, 90 def, 90 agi, Total: 380
Kinda balanced stats leaning on higher atk.
It just spams Dark STAB moves, nothing else is noteworthy.
Asbestud
100 hp, 60 atk, 130 def, 40 agi, Total: 330
Tank stats
It lacks healing or buffs to be a good tank.
Burnifiend
105 hp, 100 atk, 110 def, 65 agi, Total 380
Mostly balanced stats other than low agility
It just spams Fire STAB attacks, nothing else stands out.
Finesswan
80 hp, 110 atk, 65 def, 110 agi, Total: 365
Glass cannon stats.
It just spams Wind STAB attacks, nothing else stands out.
(High potential Mon!!!)
Gelien
115 hp, 85 atk, 105 def, 85 agi, Total: 390
Mostly balanced stats leaning more on the tanky side.
Unique move "Angel Kiss" is pretty busted, itdrains hp and TWO Atk Stages from the enemy. "Zen Mind" to stack evasion, "Mirror Strike" as the Water STAB that also boost it's Spd and you have a mon that has a ton of snowball potential. Personality skill allows it to revive once from KO.
Looks to be one of the most promising mons.
Hagiboar
80 hp, 130 atk, 60 def, 120 agi, Total: 390
Glass cannon stats.
Has "Great Fury" to increase it's own attack to try to sweep.
Personality skill boost supereffective attacks, so maybe you run more coverage moves, like "Flare Impact" vs Wind, Sonic Howl vs other Earth types to take advantage of that skill.
Flutterflut
75 hp, 115 atk, 75 def, 135 agi, Total: 400
Glass cannon stats.
Has a bunch of Non Fire attacks that doesn't make sense, since they are weaker than Fire STAB in 99% of the situations.
Fertilideer
70 hp, 120 atk, 135 def, 20 agi, Total: 345
Leans Mightly Glacier stats with very low spd, but it's hp is kinda poor.
No self heal, no really good snowball potential other than "War Cry", which only raises Atk by 1 stage, so it takes too long to setup before Fertilideer gets worn out without a way to heal or sweep with it's low spd.
Justein
80hp, 110 atk, 75 def, 130 agi, Total: 395
Glass Cannon stats.
Weirdly also has "Aura Enchantment" which boost defense by 2 stages, despites it's bulk being less than stellar. Other than that, it just spams STAB light attacks.
Boongron
100 hp, 90 atk, 100 def, 75 agi, Total: 365
Most balanced stats a bit on the slow side.
Has "Perfect Guard" which stalls 1 turn for "Lamenting Spite" DoTs to do their work, but that is inferior to Kurotorofu/Shadoom who does that and has better self heal.
(Potential Mon???)
Tangleplant
110 hp, 80 atk, 120 def, 30 agi, Total: 340
Tank stats with very low agility.
Unique move "All-Swallowing Drain" is really good, drains hp and all enemy stats by 1 stage, so atk, def, agi, evasion and accuracy while boosting your own.
Personality skill Nutrient Etraction heals hp when defeating an enemy allowing it to snowball.
Only flaw is that it's movepool is kinda barren outside of that unique move and the gym move "Nature's Allure", everything isweaker than just using a Wind STAB.
I'll try in Tower later to see if it has potential over other top tier mons.
Dramad
80 hp, 140 atk, 70 def, 100 agi, Total: 390
Glass cannon stats, although it's spd isn't that high for this role.
It's movepool is pretty barren when everything is weaker than STAB Dark moves.
it has the "Lamenting Spite" + "Perfect Guard" stall combo that Kurotorofu/Shadoom is famous for, but that is not something Dramad with it's glass cannon stats wants to do.
(Potential Mon???)
Goopcake
150 hp 60 atk, 70 def, 50 agi Total: 330
High hp, all other stats suck.
Unique move "Hyper Toxic Liquid" with inflict all status effects, so the enemy is basically dead the next turn from all the DoT and then also skips their next action due to paralyze. This move has 8 turn cooldown, so it can usually take down 1 mon before Goopcake succumbs to damage as it lacks good healing to outlast those 8 turns of cooldown.
I see potential, since Goopcake can at least trade better than 1 for 1 with this unique move and then do as much as possible against the 2nd enemy mon before getting KOed.