Firstly, I love this game. I would also love to see it expanded even more as I find it a tad addictive. LOL.
That said, I ran into a couple of things that confused the hell out of me until I played more and differing storylines. (Take it for granted that when I mention things, it's assuming I have all options enabled (except God mode).)
1. Going to the farm. If you walk around or take a meal at the farm, the game automatically assumes you know who Brian is. I hadn't gotten around to playing with Ralf yet at all so I had no idea who this guy was supposed to be. I walked around the farm, had encounters, saw this Brian with another guy but still, no clue who he was. I hadn't met him. It wasn't until I decided to go further with playing with Ralf that he finally showed up and I found out who he was.
2. Similiar situation: going to school. There's an option to talk to Christian... who the hell is Christian? Am I supposed to know him otherwise, why would I want to talk to him? You click on it and only then do you find out he's a classmate you don't know well. There's no lead-up of any kind to indicate that you might want to talk to this guy.
3. Marky Walsh (heh, adding him in was unexpected). He's like a bad case of herpes. He keeps coming back even if you attack him. The game tells you the storyline will close but it doesn't. He just keeps coming back. It would probably make more sense if he was an extra link somewhere after that instead of taking up the list of links where extra-curricular activities and such would normally appear after the 'closing' of his story arc.
Unrelated: The beasts you encounter in the forest at night: what are they supposed to be? It would be kind of cool if they were a special researchable option you could track down to identify them... then go have fun with them in another story arc, but that's just me jumping rails.
Glad to hear you've returned to developing this (considering I only just found it a few days ago).
Hello there,
Super happy you like my game
Yeah, there are still some loopholes in the game, I'll try to cover them up but considering my still huge backlog it could be a bit too much to take.
I changed Christian a bit so that you know him already (I thought I added a note about that in the game). As I test the game now I see that bully route is bugged, I'll fix it in my last update.
Beast in the forest as just some random beasts, I had a lot of art downloaded and wanted to add them to the game
FYI about the progress of my final update:
done so far:
- inventory expanded to include extra clothes and accessories
- beauty saloon expanded a little, a small dark ending included
- jail expanded (more scenes, more events)
- thief revenge (extra scenes after a night encounter, depending if you had a gun with him or not)
- army weekend (a long scene where you join the army for two days filled with hunky soldiers)
- airport (the new place where you can find a pilot Lucas, last new character in the game, and book a flight to other countries for a visit)
to do:
- more daddy scenes (ending, work-related scenes, dad sharing you with his friends)
- more cross family scenes (dad-bro-uncle-grandpa)
- extra bestiality scenes with Ralf and Brian
- expand the school sports section (since I expanded inventory to include new sports suits I want to do something with it)
- new scenes with a bully
- expand the hospital with more sex scenes
- add a leather bar full of hairy daddies
- add new scenes to Mr. Cutler and overall to the porn star plot
- add anything still left in my to-do folder to existing characters