- Nov 1, 2020
- 166
- 309
Thanks for the advice!ColeWallace92 Hey!
You game has around 1500 images, but packs at over 4 GB - that is far too much. Bigger releases not only take longer to upload, but they also take up more space than necessary, resulting in longer download times or even hitting bandwidth limits.
My tips for you:
- convert the source files (or even the .png images you already have, as long as they are not UI elements) to either .jpg or .webp with 95% quality, the savings are immense:
View attachment 2855755
(I quickly converted the "viernes" folder, and I saved 82% of space.)
(In this case I was using XnConvert, but feel free to employ other tools.)
- turn your "movies" into Ren'Py loops - your clips are literally just recorded Ren'Py slideshows - this way not only you save space using existing images, but also massively improve the fidelity
Please fix your game as soon as you can!
I can see your point (most of the "viernes" renders are quite grainy), but I would still go for compressing the images to .jpg or .webp - the quality difference is only noticeable if you pixel peep hard. See for yourself:Thanks for the advice!
I will convert future updates of the main game using that program, right now there is a compressed version of it in the first post. I used cruncher to do it but decided to leave the heavy 4 GB version in case there was any difference that could be seen on more powerful computers.
My equipment is somewhat old and I cannot distinguish if there is a reduction in quality in more modern equipment for converting images from 3 mg to 300 kb. That's why the main version is so heavy.
That's my job as in what?that's your job
Si x parche te refiers a traduccion a español, a mi, si me funciona.Al momento de instalar el parche ya no me deja entrar al juego alguna solucion?