The game is good, but it seems to me better to focus on one story and bring it to the end, but here as many as 3 and wait for each one now
I believe that the developer was clearly inspired by an Italian novel by Italo Svevo, "The conscience of Zeno". A classic of Italian literature written in the 1920s. It can be understood from several factors; first of all from the name of the protagonist, which we cannot change within the game. But the game itself follows the outline of the book, which does not have a continuous narrative line, but is centered on the psychoanalytic sessions of the protagonist Zeno, in which he recounts the facts of his life without a chronological and linear order, but a little confusedly with the sole purpose to analyze the human soul. Likewise the game is developed on individual episodes of the protagonist.
I have to say that I like this thing (but it is my opinion), and it is synonymous with the extreme culture of the developer who is trying to give the game the same structure as the book. Of course we should know what we are talking about, I don't think Svevo is so famous in the rest of the world, especially nowadays.
Greetings...