Dev Log 14-Oct-2024
Hello!
And we're back with another update. Things have been going well overall. There's steady progress with both the writing and images. I managed to fix some issues with the navigation, changed the minimap(it used to be that you could navigate through clicking on rooms there, but that just made the navigation system pointless, so now it only highlights to show the room you're currently in), and linked some scenes together in the exploration so I can test. Also, I saw a new character in the store and she is perfect for what I need(she'll make an appearance near the end of the release, but I already have a few renders of her that I'm excited to share). She doesn't have a huge role, don't worry, I'm not doing that thing, but it is important that she does appear.
Next, I wanna try to wrap up the scenes I'm currently at with both writing and rendering since they're quite long and I've been on them for a while now. After those are done, I'll start writing the romance scenes for each path and maybe start on animation again. I'm really excited about that, and I think you will be too.
Hope you're having a great week!
--SR
Content preview #60
"We keep looking back, trying to figure out why we are the way we are, why we are in the situation we're in, and it just seems to make no sense. But it's not one pivotal moment, not a single massive decision that led us here--it's a million small, seemingly insignificant choices. We are exactly where we chose to be, over and over, day after day. "
Special Render -- Shape of Dreams
This is the shape of her dream